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authorZack Rusin <[email protected]>2010-06-14 10:18:09 -0400
committerZack Rusin <[email protected]>2010-07-06 13:29:04 -0400
commit01eebfe1b6de2e36dd3af0952fc8329b7073a100 (patch)
tree23f1727a4e3a8788fbf82ff6b1fd374bc4ec8b19 /src/gallium/auxiliary/draw/draw_context.c
parentce929d8210baf0ea66f32565285f0b33cd495e46 (diff)
draw: implement vertex texture sampling using llvm
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_context.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_context.c56
1 files changed, 56 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c
index dab95e50515..aac1ed602c7 100644
--- a/src/gallium/auxiliary/draw/draw_context.c
+++ b/src/gallium/auxiliary/draw/draw_context.c
@@ -40,6 +40,7 @@
#if HAVE_LLVM
#include "gallivm/lp_bld_init.h"
+#include "draw_llvm.h"
#endif
struct draw_context *draw_create( struct pipe_context *pipe )
@@ -52,6 +53,7 @@ struct draw_context *draw_create( struct pipe_context *pipe )
lp_build_init();
assert(lp_build_engine);
draw->engine = lp_build_engine;
+ draw->llvm = draw_llvm_create(draw);
#endif
if (!draw_init(draw))
@@ -132,6 +134,9 @@ void draw_destroy( struct draw_context *draw )
draw_pt_destroy( draw );
draw_vs_destroy( draw );
draw_gs_destroy( draw );
+#ifdef HAVE_LLVM
+ draw_llvm_destroy( draw->llvm );
+#endif
FREE( draw );
}
@@ -601,3 +606,54 @@ draw_set_so_state(struct draw_context *draw,
state,
sizeof(struct pipe_stream_output_state));
}
+
+void
+draw_set_sampler_views(struct draw_context *draw,
+ struct pipe_sampler_view **views,
+ unsigned num)
+{
+ unsigned i;
+
+ debug_assert(num <= PIPE_MAX_VERTEX_SAMPLERS);
+
+ for (i = 0; i < num; ++i)
+ draw->sampler_views[i] = views[i];
+ for (i = num; i < PIPE_MAX_VERTEX_SAMPLERS; ++i)
+ draw->sampler_views[i] = NULL;
+
+ draw->num_sampler_views = num;
+}
+
+void
+draw_set_samplers(struct draw_context *draw,
+ struct pipe_sampler_state **samplers,
+ unsigned num)
+{
+ unsigned i;
+
+ debug_assert(num <= PIPE_MAX_VERTEX_SAMPLERS);
+
+ for (i = 0; i < num; ++i)
+ draw->samplers[i] = samplers[i];
+ for (i = num; i < PIPE_MAX_VERTEX_SAMPLERS; ++i)
+ draw->samplers[i] = NULL;
+
+ draw->num_samplers = num;
+}
+
+void
+draw_set_mapped_texture(struct draw_context *draw,
+ unsigned sampler_idx,
+ uint32_t width, uint32_t height, uint32_t depth,
+ uint32_t last_level,
+ uint32_t row_stride[DRAW_MAX_TEXTURE_LEVELS],
+ uint32_t img_stride[DRAW_MAX_TEXTURE_LEVELS],
+ const void *data[DRAW_MAX_TEXTURE_LEVELS])
+{
+#ifdef HAVE_LLVM
+ draw_llvm_set_mapped_texture(draw,
+ sampler_idx,
+ width, height, depth, last_level,
+ row_stride, img_stride, data);
+#endif
+}