diff options
author | Brian <[email protected]> | 2008-03-31 14:14:30 -0600 |
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committer | Brian <[email protected]> | 2008-03-31 14:14:30 -0600 |
commit | 594dab4769533afaeb30a588e1731a6753a93f0d (patch) | |
tree | 2c18a1956e21208eb739d56775e22c406e3b93e8 /src/gallium/auxiliary/draw/draw_context.c | |
parent | 9cbd8400433fb27da03f300b36495baef464cc6b (diff) |
gallium: move the test for bypass_vs into the vs_XXX_run() functions
Also:
1. Added an identity_viewport flag to skip viewport transformation when it
has no effect. Might also add an explicit bypass_viewport flag someday.
2. Separate the code for computing clip codes and doing the viewport transform.
Predicate them separately.
Note: even if bypass_vs is set, we still look at the shader to determine the
number of inputs and outputs.
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_context.c')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_context.c | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index 10bf9f54c10..d0d5f66b376 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -228,6 +228,14 @@ void draw_set_viewport_state( struct draw_context *draw, { draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); draw->viewport = *viewport; /* struct copy */ + draw->identity_viewport = (viewport->scale[0] == 1.0f && + viewport->scale[1] == 1.0f && + viewport->scale[2] == 1.0f && + viewport->scale[3] == 1.0f && + viewport->translate[0] == 0.0f && + viewport->translate[1] == 0.0f && + viewport->translate[2] == 0.0f && + viewport->translate[3] == 0.0f); } |