diff options
author | Brian Paul <[email protected]> | 2010-04-21 14:24:26 -0600 |
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committer | Brian Paul <[email protected]> | 2010-04-21 14:25:28 -0600 |
commit | 8cb223eb020560d59c8f73e09b832cef477933b7 (patch) | |
tree | dc3f6ba4e4d4fa0b106ac05be205cb8f8535ecda /src/gallium/auxiliary/draw/draw_context.c | |
parent | d30ab4394e7c6b1f3508eb68d673fbf315907781 (diff) |
gallium/draw: fix point sprite handling
New draw API function to indicate whether or not to convert points to
quads for sprite rasterization.
Fix point-to-quad conversion regression in the wide-point stage. We
need to check the pipe_rasterizer_state::point_quad_rasterization flag.
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_context.c')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_context.c | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index 4196f01e0b2..710bf792fc3 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -304,6 +304,17 @@ draw_wide_point_threshold(struct draw_context *draw, float threshold) /** + * Should the draw module handle point->quad conversion for drawing sprites? + */ +void +draw_wide_point_sprites(struct draw_context *draw, boolean draw_sprite) +{ + draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); + draw->pipeline.wide_point_sprites = draw_sprite; +} + + +/** * Tells the draw module to draw lines with triangles if their width * is greater than this threshold. */ |