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authorRoland Scheidegger <[email protected]>2012-11-12 20:35:04 +0100
committerRoland Scheidegger <[email protected]>2012-11-12 21:02:59 +0100
commit26097c4855b97ee6e362c19df11d51fb7fd42192 (patch)
treedbc5018aa4b3a2c2fb2e1e0464be4776610cc044 /src/gallium/auxiliary/draw/draw_context.c
parent8257bb963f0b21c0c35da479707b5cacbc1c2824 (diff)
gallivm,draw,llvmpipe: use base ptr + mip offsets instead of mip pointers
This might have a slight overhead but handling mip offsets more like the width (and image) strides should make some things easier (mip level being just part of the offset calculation) later. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: José Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_context.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_context.c8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c
index 91dd2e1a20a..6980631b365 100644
--- a/src/gallium/auxiliary/draw/draw_context.c
+++ b/src/gallium/auxiliary/draw/draw_context.c
@@ -802,17 +802,19 @@ draw_set_mapped_texture(struct draw_context *draw,
unsigned sampler_idx,
uint32_t width, uint32_t height, uint32_t depth,
uint32_t first_level, uint32_t last_level,
+ const void *base_ptr,
uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS],
uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS],
- const void *data[PIPE_MAX_TEXTURE_LEVELS])
+ uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS])
{
if (shader_stage == PIPE_SHADER_VERTEX) {
#ifdef HAVE_LLVM
if (draw->llvm)
draw_llvm_set_mapped_texture(draw,
sampler_idx,
- width, height, depth, first_level, last_level,
- row_stride, img_stride, data);
+ width, height, depth, first_level,
+ last_level, base_ptr,
+ row_stride, img_stride, mip_offsets);
#endif
}
}