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authorBrian <[email protected]>2008-02-18 16:19:05 -0700
committerBrian <[email protected]>2008-02-18 16:19:05 -0700
commitaceeb80d4f706980aaf71b8e098d4c6718d8ac90 (patch)
tree23f402dc726b0f97e25e7b6e5d2c097362093ea0 /src/gallium/auxiliary/draw/Makefile
parent0448dbd64a2ef217349f4ada4777d432bc82e46d (diff)
gallium: antialiased line drawing
New draw/prim stage: draw_aaline. When installed, lines are replaced by textured quads to do antialiasing. The current user-defined fragment shader is modified to do a texture fetch and modulate fragment alpha.
Diffstat (limited to 'src/gallium/auxiliary/draw/Makefile')
-rw-r--r--src/gallium/auxiliary/draw/Makefile1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/Makefile b/src/gallium/auxiliary/draw/Makefile
index c56b63d85b8..c8000cbe9cb 100644
--- a/src/gallium/auxiliary/draw/Makefile
+++ b/src/gallium/auxiliary/draw/Makefile
@@ -4,6 +4,7 @@ include $(TOP)/configs/current
LIBNAME = draw
DRIVER_SOURCES = \
+ draw_aaline.c \
draw_clip.c \
draw_vs_exec.c \
draw_vs_sse.c \