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authorRob Clark <[email protected]>2016-03-01 17:31:21 -0500
committerRob Clark <[email protected]>2016-03-01 19:20:33 -0500
commit5fd152bae8a765024231a7390ae48752b579a5a9 (patch)
tree223cb895d5a94727ac8d0bcef1cead5c3941eb20 /src/gallium/auxiliary/Makefile.sources
parent1be953797ea4ae31193ab40bd35133eef38ae0ce (diff)
freedreno/ir3: add dev ptr to ir3_compiler
And use this for allocating bo's to hold the shader binary, rather than accessing the dev via ctx ptr. One step towards making shaders sharable across contexts. Signed-off-by: Rob Clark <[email protected]>
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