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author | Rob Clark <[email protected]> | 2016-03-01 17:31:21 -0500 |
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committer | Rob Clark <[email protected]> | 2016-03-01 19:20:33 -0500 |
commit | 5fd152bae8a765024231a7390ae48752b579a5a9 (patch) | |
tree | 223cb895d5a94727ac8d0bcef1cead5c3941eb20 /src/gallium/auxiliary/Makefile.sources | |
parent | 1be953797ea4ae31193ab40bd35133eef38ae0ce (diff) |
freedreno/ir3: add dev ptr to ir3_compiler
And use this for allocating bo's to hold the shader binary, rather than
accessing the dev via ctx ptr. One step towards making shaders sharable
across contexts.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/Makefile.sources')
0 files changed, 0 insertions, 0 deletions