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authorDave Airlie <[email protected]>2012-12-08 06:00:30 +0000
committerDave Airlie <[email protected]>2012-12-11 09:38:01 +1000
commit8000e7b4b6e2866b42de19448cbf3412cce1f26c (patch)
tree14cfeb2dead413a00e6669fd3baeec0ba3cfb90f /src/gallium/auxiliary/Android.mk
parent41f4f094c484b3eb040e1a892f0a5c5533ac7321 (diff)
llvmpipe: fix txq for 1d/2d arrays. (v3)
Noticed would fail, we were doing two things wrong a) 1d arrays require the layers in height b) minifying the layers field. v2: don't change height code, fixup completely inside txq as suggested by Roland. v3: just add minify before texture array size v1: Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
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