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authorZack Rusin <[email protected]>2014-03-07 13:35:45 -0500
committerZack Rusin <[email protected]>2014-03-26 15:58:32 -0400
commita3c0fa2d228aeec9d9b3de55a4f086c5af5bdecb (patch)
tree7e9eccc3bdc5ea3941265ee8cff36dc035251d17 /src/gallium/auxiliary/Android.mk
parentc875d6e57a817bb6a8163a8a98ebd2768ee91848 (diff)
draw/gs: reduce the size of the gs output buffer
We used to overallocate the output buffer sometimes running out of memory with applications rendering large geometries. The actual maximum number of vertices out is simply the maximum number of primitives in (number of gs invocations) multiplied by the maximum number of output vertices per gs input primitive (i.e. gs invocation). Signed-off-by: Zack Rusin <[email protected]> Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
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