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authorRoland Scheidegger <[email protected]>2013-01-10 18:10:20 -0800
committerRoland Scheidegger <[email protected]>2013-01-10 18:10:20 -0800
commitbabab2876080af0fe65249dff559244aebd0b87e (patch)
treef4d44a31ed1a35ba76001c57695947985daa9f1e /src/gallium/Android.mk
parent5785f22d230bc7249dfcd91bbbaa4e77816128e4 (diff)
llvmpipe: fix clearing integer color buffers
We get int/uint clear color value in this case, and util_pack_color can't handle these formats at all (even if it could, float input color isn't what we want). Pass through the color union appropriately and handle the packing ourselves (as I couldn't think of a good generic util solution). This gets piglit fbo_integer_precision_clear and fbo_integer_readpixels_sint_uint from the ext_texture_integer test group from segfault to pass (which only leaves fbo-blending from that group not working). v2: fix up comments
Diffstat (limited to 'src/gallium/Android.mk')
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