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author | Nicolai Hähnle <[email protected]> | 2017-09-21 16:50:08 +0200 |
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committer | Nicolai Hähnle <[email protected]> | 2017-09-29 11:43:09 +0200 |
commit | 7dfa891f32316b17ae6f21dceb1b00845d34524a (patch) | |
tree | 9bc6db4bcd4ac031c6a3f849454b0cd4f48eb7c8 /src/gallium/Android.common.mk | |
parent | a6ea4c1b9354ff5505ec637b080a7d6b63519bf1 (diff) |
radeonsi/gfx9: fix geometry shaders without output vertices
Not that those are super common or useful, but hey! Fun corner cases
of the API...
Fixes dEQP-GLES31.functional.geometry_shading.emit.*
Cc: [email protected]
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Dieter Nützel <[email protected]>
Diffstat (limited to 'src/gallium/Android.common.mk')
0 files changed, 0 insertions, 0 deletions