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authorRob Clark <[email protected]>2019-05-06 11:58:07 -0700
committerRob Clark <[email protected]>2019-05-07 07:26:00 -0700
commitef3eecd66bdcaa3991dd2b53cb3e7285bed6d718 (patch)
treedceabe018773eb414a481a649ccc4f08d959e8c9 /src/freedreno
parent2d2927938f074f402cab28aa5322567a76cbde58 (diff)
freedreno/ir3: move ir3_pointer_size()
Move to ir3_compiler so it doesn't depend on the compile context. Prep work for moving constant state from variant (where we have compile context) to shader (where we do not). Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/freedreno')
-rw-r--r--src/freedreno/ir3/ir3_compiler.h7
-rw-r--r--src/freedreno/ir3/ir3_compiler_nir.c2
-rw-r--r--src/freedreno/ir3/ir3_context.c2
-rw-r--r--src/freedreno/ir3/ir3_context.h7
4 files changed, 9 insertions, 9 deletions
diff --git a/src/freedreno/ir3/ir3_compiler.h b/src/freedreno/ir3/ir3_compiler.h
index efe6f1e30f6..e46bdc2cb59 100644
--- a/src/freedreno/ir3/ir3_compiler.h
+++ b/src/freedreno/ir3/ir3_compiler.h
@@ -74,6 +74,13 @@ struct ir3_compiler * ir3_compiler_create(struct fd_device *dev, uint32_t gpu_id
int ir3_compile_shader_nir(struct ir3_compiler *compiler,
struct ir3_shader_variant *so);
+/* gpu pointer size in units of 32bit registers/slots */
+static inline
+unsigned ir3_pointer_size(struct ir3_compiler *compiler)
+{
+ return (compiler->gpu_id >= 500) ? 2 : 1;
+}
+
enum ir3_shader_debug {
IR3_DBG_SHADER_VS = 0x01,
IR3_DBG_SHADER_FS = 0x02,
diff --git a/src/freedreno/ir3/ir3_compiler_nir.c b/src/freedreno/ir3/ir3_compiler_nir.c
index f1d9b53c7c4..7a3b4a19ad7 100644
--- a/src/freedreno/ir3/ir3_compiler_nir.c
+++ b/src/freedreno/ir3/ir3_compiler_nir.c
@@ -684,7 +684,7 @@ emit_intrinsic_load_ubo(struct ir3_context *ctx, nir_intrinsic_instr *intr,
* account for nir_lower_uniforms_to_ubo rebasing the UBOs such that UBO 0
* is the uniforms: */
unsigned ubo = regid(ctx->so->constbase.ubo, 0) - 2;
- const unsigned ptrsz = ir3_pointer_size(ctx);
+ const unsigned ptrsz = ir3_pointer_size(ctx->compiler);
int off = 0;
diff --git a/src/freedreno/ir3/ir3_context.c b/src/freedreno/ir3/ir3_context.c
index da1e148e37a..8c7d9a33f3a 100644
--- a/src/freedreno/ir3/ir3_context.c
+++ b/src/freedreno/ir3/ir3_context.c
@@ -128,7 +128,7 @@ ir3_context_init(struct ir3_compiler *compiler,
*/
debug_assert((ctx->so->shader->ubo_state.size % 16) == 0);
unsigned constoff = align(ctx->so->shader->ubo_state.size / 16, 4);
- unsigned ptrsz = ir3_pointer_size(ctx);
+ unsigned ptrsz = ir3_pointer_size(ctx->compiler);
memset(&so->constbase, ~0, sizeof(so->constbase));
diff --git a/src/freedreno/ir3/ir3_context.h b/src/freedreno/ir3/ir3_context.h
index c3e16ba37fa..26707b73305 100644
--- a/src/freedreno/ir3/ir3_context.h
+++ b/src/freedreno/ir3/ir3_context.h
@@ -140,13 +140,6 @@ struct ir3_context * ir3_context_init(struct ir3_compiler *compiler,
struct ir3_shader_variant *so);
void ir3_context_free(struct ir3_context *ctx);
-/* gpu pointer size in units of 32bit registers/slots */
-static inline
-unsigned ir3_pointer_size(struct ir3_context *ctx)
-{
- return (ctx->compiler->gpu_id >= 500) ? 2 : 1;
-}
-
struct ir3_instruction ** ir3_get_dst_ssa(struct ir3_context *ctx, nir_ssa_def *dst, unsigned n);
struct ir3_instruction ** ir3_get_dst(struct ir3_context *ctx, nir_dest *dst, unsigned n);
struct ir3_instruction * const * ir3_get_src(struct ir3_context *ctx, nir_src *src);