diff options
author | Jonathan Marek <[email protected]> | 2020-06-14 10:30:10 -0400 |
---|---|---|
committer | Marge Bot <[email protected]> | 2020-06-17 15:32:30 +0000 |
commit | aab3398b33779be8b7e4f70edf039fcf5ebd06e4 (patch) | |
tree | 93af6613a80aa45f0d612a70733c21f6323f67d9 /src/freedreno | |
parent | edb8c581db42798cf5c3fca48739c8dccfba6ef8 (diff) |
turnip: improve dirty bit handling a bit
This moves some logic out of bind_draw_states, moving towards the eventual
goal of doing very little in bind_draw_states.
Split this out as a separate patch to make the DIRTY_INPUT_ATTACHMENTS more
visible: it can be safely removed because pipelines are subpass specific,
so there will always be a pipeline change to go with the CmdBeginRenderPass
and CmdNextSubpass (the CmdBindPipeline may not be in the subpass, but the
draw that flushes the pipeline update will be).
Signed-off-by: Jonathan Marek <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5446>
Diffstat (limited to 'src/freedreno')
-rw-r--r-- | src/freedreno/vulkan/tu_cmd_buffer.c | 53 | ||||
-rw-r--r-- | src/freedreno/vulkan/tu_private.h | 3 |
2 files changed, 22 insertions, 34 deletions
diff --git a/src/freedreno/vulkan/tu_cmd_buffer.c b/src/freedreno/vulkan/tu_cmd_buffer.c index b258ccf01b7..fdb701a2bfa 100644 --- a/src/freedreno/vulkan/tu_cmd_buffer.c +++ b/src/freedreno/vulkan/tu_cmd_buffer.c @@ -1987,7 +1987,7 @@ tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer, if (pipelineBindPoint == VK_PIPELINE_BIND_POINT_COMPUTE) cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS; else - cmd->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS; + cmd->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS | TU_CMD_DIRTY_SHADER_CONSTS; } void tu_CmdBindTransformFeedbackBuffersEXT(VkCommandBuffer commandBuffer, @@ -2050,7 +2050,7 @@ tu_CmdPushConstants(VkCommandBuffer commandBuffer, { TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); memcpy((void*) cmd->push_constants + offset, pValues, size); - cmd->state.dirty |= TU_CMD_DIRTY_PUSH_CONSTANTS; + cmd->state.dirty |= TU_CMD_DIRTY_SHADER_CONSTS; } /* Flush everything which has been made available but we haven't actually @@ -2136,20 +2136,24 @@ tu_CmdBindPipeline(VkCommandBuffer commandBuffer, TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline); - switch (pipelineBindPoint) { - case VK_PIPELINE_BIND_POINT_GRAPHICS: - cmd->state.pipeline = pipeline; - cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE; - break; - case VK_PIPELINE_BIND_POINT_COMPUTE: + tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo, + MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP); + for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) { + tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i], + MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP); + } + + if (pipelineBindPoint == VK_PIPELINE_BIND_POINT_COMPUTE) { cmd->state.compute_pipeline = pipeline; cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE; - break; - default: - unreachable("unrecognized pipeline bind point"); - break; + return; } + assert(pipelineBindPoint == VK_PIPELINE_BIND_POINT_GRAPHICS); + + cmd->state.pipeline = pipeline; + cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_SHADER_CONSTS; + /* If the new pipeline requires more VBs than we had previously set up, we * need to re-emit them in SDS. If it requires the same set or fewer, we * can just re-use the old SDS. @@ -2157,12 +2161,9 @@ tu_CmdBindPipeline(VkCommandBuffer commandBuffer, if (pipeline->vi.bindings_used & ~cmd->vertex_bindings_set) cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS; - tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo, - MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP); - for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) { - tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i], - MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP); - } + /* If the pipeline needs a dynamic descriptor, re-emit descriptor sets */ + if (pipeline->layout->dynamic_offset_count + pipeline->layout->input_attachment_count) + cmd->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS; } void @@ -2718,9 +2719,6 @@ tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer, tu_bo_list_add(&cmd->bo_list, iview->image->bo, MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE); } - - /* Flag input attachment descriptors for re-emission if necessary */ - cmd->state.dirty |= TU_CMD_DIRTY_INPUT_ATTACHMENTS; } void @@ -2782,9 +2780,6 @@ tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents) tu6_emit_mrt(cmd, cmd->state.subpass, cs); tu6_emit_msaa(cs, cmd->state.subpass->samples); tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, false); - - /* Flag input attachment descriptors for re-emission if necessary */ - cmd->state.dirty |= TU_CMD_DIRTY_INPUT_ATTACHMENTS; } void @@ -3334,8 +3329,7 @@ tu6_bind_draw_states(struct tu_cmd_buffer *cmd, }; } - if (cmd->state.dirty & - (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS | TU_CMD_DIRTY_PUSH_CONSTANTS)) { + if (cmd->state.dirty & TU_CMD_DIRTY_SHADER_CONSTS) { draw_state_groups[draw_state_group_count++] = (struct tu_draw_state_group) { .id = TU_DRAW_STATE_VS_CONST, @@ -3380,12 +3374,7 @@ tu6_bind_draw_states(struct tu_cmd_buffer *cmd, * pipeline changes if the number of input attachments is always 0. We * could also only re-emit dynamic state. */ - if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS || - ((pipeline->layout->dynamic_offset_count + - pipeline->layout->input_attachment_count > 0) && - cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) || - (pipeline->layout->input_attachment_count > 0 && - cmd->state.dirty & TU_CMD_DIRTY_INPUT_ATTACHMENTS)) { + if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) { struct tu_cs_entry desc_sets, desc_sets_gmem; bool need_gmem_desc_set = pipeline->layout->input_attachment_count > 0; diff --git a/src/freedreno/vulkan/tu_private.h b/src/freedreno/vulkan/tu_private.h index 2f0bd0c1744..590ce897108 100644 --- a/src/freedreno/vulkan/tu_private.h +++ b/src/freedreno/vulkan/tu_private.h @@ -731,9 +731,8 @@ enum tu_cmd_dirty_bits TU_CMD_DIRTY_DESCRIPTOR_SETS = 1 << 3, TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS = 1 << 4, - TU_CMD_DIRTY_PUSH_CONSTANTS = 1 << 5, + TU_CMD_DIRTY_SHADER_CONSTS = 1 << 5, TU_CMD_DIRTY_STREAMOUT_BUFFERS = 1 << 6, - TU_CMD_DIRTY_INPUT_ATTACHMENTS = 1 << 7, TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH = 1 << 16, TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK = 1 << 17, |