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authorCaio Marcelo de Oliveira Filho <[email protected]>2019-08-08 10:00:45 -0700
committerCaio Marcelo de Oliveira Filho <[email protected]>2019-08-10 22:15:35 -0700
commit5ed4e31c08dc079473dd2e459c973355d49cd529 (patch)
tree1266a923e19dc36e41f258c02a969a848a46ac45 /src/freedreno/vulkan/tu_shader.c
parent925e9142bdd119bf371dbad2ec32e0c161e583e0 (diff)
spirv: Drop lower_workgroup_access_to_offsets
Intel drivers are not using this anymore, and turnip still don't have Compute Shaders, so won't make a difference to stop using this option. Reviewed-by: Jason Ekstrand <[email protected]> Acked-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/freedreno/vulkan/tu_shader.c')
-rw-r--r--src/freedreno/vulkan/tu_shader.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/freedreno/vulkan/tu_shader.c b/src/freedreno/vulkan/tu_shader.c
index d87aa1dbf71..f6e13d7c42f 100644
--- a/src/freedreno/vulkan/tu_shader.c
+++ b/src/freedreno/vulkan/tu_shader.c
@@ -38,7 +38,6 @@ tu_spirv_to_nir(struct ir3_compiler *compiler,
{
/* TODO these are made-up */
const struct spirv_to_nir_options spirv_options = {
- .lower_workgroup_access_to_offsets = true,
.lower_ubo_ssbo_access_to_offsets = true,
.caps = { false },
};