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authorTimothy Arceri <[email protected]>2020-05-28 10:59:28 +1000
committerMarge Bot <[email protected]>2020-06-03 02:22:23 +0000
commit04dbf709edf069bc720d941fab27c53269336bcf (patch)
treee3c561c6c20d201d7b6cd2da5336afff921807e6 /src/freedreno/vulkan/tu_shader.c
parentbc79442f3fa23ecb40fcc67ea3cf4fd73fb0d3fe (diff)
nir: add callback to nir_remove_dead_variables()
This allows us to do API specific checks before removing variable without filling nir_remove_dead_variables() with API specific code. In the following patches we will use this to support the removal of dead uniforms in GLSL. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4797>
Diffstat (limited to 'src/freedreno/vulkan/tu_shader.c')
-rw-r--r--src/freedreno/vulkan/tu_shader.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/freedreno/vulkan/tu_shader.c b/src/freedreno/vulkan/tu_shader.c
index af0415e0efd..29ac80bc48d 100644
--- a/src/freedreno/vulkan/tu_shader.c
+++ b/src/freedreno/vulkan/tu_shader.c
@@ -590,7 +590,8 @@ tu_shader_create(struct tu_device *dev,
NIR_PASS_V(nir, nir_split_per_member_structs);
NIR_PASS_V(nir, nir_remove_dead_variables,
- nir_var_shader_in | nir_var_shader_out | nir_var_system_value | nir_var_mem_shared);
+ nir_var_shader_in | nir_var_shader_out | nir_var_system_value | nir_var_mem_shared,
+ NULL);
/* Gather information for transform feedback.
* This should be called after nir_split_per_member_structs.