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authorEric Anholt <[email protected]>2019-11-26 12:29:19 -0800
committerEric Anholt <[email protected]>2019-12-11 04:24:18 +0000
commit8bf590b46be9a20aeaddaf3ad73ee33dde6865c7 (patch)
tree73b473d3d6ffb2006f5e6058106450272c8f7b02 /src/freedreno/vulkan/tu_image.c
parentde619d750328b3d604d3829d6fc45da9423f78a1 (diff)
tu: Move UBWC layout into fdl6_layout() and use that function.
This gets us shared non-UBWC layout code between gallium and turnip. Until I fix up the rest of gallium to handle UBWC mipmapping, we do the single-level UBWC setup in gallium as a fixup after layout. Reviewed-by: Kristian H. Kristensen <[email protected]>
Diffstat (limited to 'src/freedreno/vulkan/tu_image.c')
-rw-r--r--src/freedreno/vulkan/tu_image.c162
1 files changed, 16 insertions, 146 deletions
diff --git a/src/freedreno/vulkan/tu_image.c b/src/freedreno/vulkan/tu_image.c
index 307ae2cd180..853d8ddf6be 100644
--- a/src/freedreno/vulkan/tu_image.c
+++ b/src/freedreno/vulkan/tu_image.c
@@ -50,147 +50,6 @@ tu6_get_image_tile_mode(struct tu_image *image, int level)
return image->layout.tile_mode;
}
-/* indexed by cpp, including msaa 2x and 4x: */
-static const struct {
- uint8_t pitchalign;
- uint8_t heightalign;
- uint8_t ubwc_blockwidth;
- uint8_t ubwc_blockheight;
-} tile_alignment[] = {
-/* TODO:
- * cpp=1 UBWC needs testing at larger texture sizes
- * missing UBWC blockwidth/blockheight for npot+64 cpp
- * missing 96/128 CPP for 8x MSAA with 32_32_32/32_32_32_32
- */
- [1] = { 128, 32, 16, 4 },
- [2] = { 128, 16, 16, 4 },
- [3] = { 64, 32 },
- [4] = { 64, 16, 16, 4 },
- [6] = { 64, 16 },
- [8] = { 64, 16, 8, 4, },
- [12] = { 64, 16 },
- [16] = { 64, 16, 4, 4, },
- [24] = { 64, 16 },
- [32] = { 64, 16, 4, 2 },
- [48] = { 64, 16 },
- [64] = { 64, 16 },
- /* special case for r8g8: */
- [0] = { 64, 32, 16, 4 },
-};
-
-static void
-setup_slices(struct tu_image *image,
- const VkImageCreateInfo *pCreateInfo,
- bool ubwc_enabled)
-{
-#define RGB_TILE_WIDTH_ALIGNMENT 64
-#define RGB_TILE_HEIGHT_ALIGNMENT 16
-#define UBWC_PLANE_SIZE_ALIGNMENT 4096
- VkFormat format = pCreateInfo->format;
- enum util_format_layout layout = vk_format_description(format)->layout;
- uint32_t layer_size = 0;
- uint32_t ubwc_size = 0;
- int ta = image->layout.cpp;
-
- if (image->type != VK_IMAGE_TYPE_3D)
- image->layout.layer_first = true;
-
- /* The r8g8 format seems to not play by the normal tiling rules: */
- if (image->layout.cpp == 2 && vk_format_get_nr_components(format) == 2)
- ta = 0;
-
- for (unsigned level = 0; level < pCreateInfo->mipLevels; level++) {
- struct fdl_slice *slice = &image->layout.slices[level];
- struct fdl_slice *ubwc_slice = &image->layout.ubwc_slices[level];
- uint32_t width = u_minify(pCreateInfo->extent.width, level);
- uint32_t height = u_minify(pCreateInfo->extent.height, level);
- uint32_t depth = u_minify(pCreateInfo->extent.depth, level);
- uint32_t aligned_height = height;
- uint32_t blocks;
- uint32_t pitchalign;
-
- if (image->layout.tile_mode &&
- !image_level_linear(image, level, ubwc_enabled)) {
- /* tiled levels of 3D textures are rounded up to PoT dimensions: */
- if (pCreateInfo->imageType == VK_IMAGE_TYPE_3D) {
- width = util_next_power_of_two(width);
- height = aligned_height = util_next_power_of_two(height);
- }
- pitchalign = tile_alignment[ta].pitchalign;
- aligned_height = align(aligned_height, tile_alignment[ta].heightalign);
- } else {
- pitchalign = 64;
- }
-
- /* The blits used for mem<->gmem work at a granularity of
- * 32x32, which can cause faults due to over-fetch on the
- * last level. The simple solution is to over-allocate a
- * bit the last level to ensure any over-fetch is harmless.
- * The pitch is already sufficiently aligned, but height
- * may not be:
- */
- if (level + 1 == pCreateInfo->mipLevels)
- aligned_height = align(aligned_height, 32);
-
- if (layout == UTIL_FORMAT_LAYOUT_ASTC)
- slice->pitch =
- util_align_npot(width, pitchalign * vk_format_get_blockwidth(format));
- else
- slice->pitch = align(width, pitchalign);
-
- slice->offset = layer_size;
- blocks = vk_format_get_block_count(format, slice->pitch, aligned_height);
-
- /* 1d array and 2d array textures must all have the same layer size
- * for each miplevel on a6xx. 3d textures can have different layer
- * sizes for high levels, but the hw auto-sizer is buggy (or at least
- * different than what this code does), so as soon as the layer size
- * range gets into range, we stop reducing it.
- */
- if (pCreateInfo->imageType == VK_IMAGE_TYPE_3D) {
- if (level < 1 || image->layout.slices[level - 1].size0 > 0xf000) {
- slice->size0 = align(blocks * image->layout.cpp, 4096);
- } else {
- slice->size0 = image->layout.slices[level - 1].size0;
- }
- } else {
- slice->size0 = blocks * image->layout.cpp;
- }
-
- layer_size += slice->size0 * depth;
- if (ubwc_enabled) {
- /* with UBWC every level is aligned to 4K */
- layer_size = align(layer_size, 4096);
-
- uint32_t block_width = tile_alignment[ta].ubwc_blockwidth;
- uint32_t block_height = tile_alignment[ta].ubwc_blockheight;
- uint32_t meta_pitch = align(DIV_ROUND_UP(width, block_width), RGB_TILE_WIDTH_ALIGNMENT);
- uint32_t meta_height = align(DIV_ROUND_UP(height, block_height), RGB_TILE_HEIGHT_ALIGNMENT);
-
- /* it looks like mipmaps need alignment to power of two
- * TODO: needs testing with large npot textures
- * (needed for the first level?)
- */
- if (pCreateInfo->mipLevels > 1) {
- meta_pitch = util_next_power_of_two(meta_pitch);
- meta_height = util_next_power_of_two(meta_height);
- }
-
- ubwc_slice->pitch = meta_pitch;
- ubwc_slice->offset = ubwc_size;
- ubwc_size += align(meta_pitch * meta_height, UBWC_PLANE_SIZE_ALIGNMENT);
- }
- }
- image->layout.layer_size = align(layer_size, 4096);
-
- VkDeviceSize offset = ubwc_size * pCreateInfo->arrayLayers;
- for (unsigned level = 0; level < pCreateInfo->mipLevels; level++)
- image->layout.slices[level].offset += offset;
-
- image->size = offset + image->layout.layer_size * pCreateInfo->arrayLayers;
- image->layout.ubwc_size = ubwc_size;
-}
-
VkResult
tu_image_create(VkDevice _device,
const VkImageCreateInfo *pCreateInfo,
@@ -224,7 +83,6 @@ tu_image_create(VkDevice _device,
image->level_count = pCreateInfo->mipLevels;
image->layer_count = pCreateInfo->arrayLayers;
image->samples = pCreateInfo->samples;
- image->layout.cpp = vk_format_get_blocksize(image->vk_format) * image->samples;
image->exclusive = pCreateInfo->sharingMode == VK_SHARING_MODE_EXCLUSIVE;
if (pCreateInfo->sharingMode == VK_SHARING_MODE_CONCURRENT) {
@@ -268,7 +126,10 @@ tu_image_create(VkDevice _device,
ubwc_enabled = false;
}
- if (!tile_alignment[image->layout.cpp].ubwc_blockwidth) {
+ uint32_t ubwc_blockwidth, ubwc_blockheight;
+ fdl6_get_ubwc_blockwidth(&image->layout,
+ &ubwc_blockwidth, &ubwc_blockheight);
+ if (!ubwc_blockwidth) {
tu_finishme("UBWC for cpp=%d", image->layout.cpp);
ubwc_enabled = false;
}
@@ -276,7 +137,15 @@ tu_image_create(VkDevice _device,
/* expect UBWC enabled if we asked for it */
assert(modifier != DRM_FORMAT_MOD_QCOM_COMPRESSED || ubwc_enabled);
- setup_slices(image, pCreateInfo, ubwc_enabled);
+ fdl6_layout(&image->layout, vk_format_to_pipe_format(image->vk_format),
+ image->samples,
+ pCreateInfo->extent.width,
+ pCreateInfo->extent.height,
+ pCreateInfo->extent.depth,
+ pCreateInfo->mipLevels,
+ pCreateInfo->arrayLayers,
+ pCreateInfo->imageType == VK_IMAGE_TYPE_3D,
+ ubwc_enabled);
*pImage = tu_image_to_handle(image);
@@ -418,8 +287,9 @@ tu_image_view_init(struct tu_image_view *iview,
iview->descriptor[5] = base_addr >> 32;
if (image->layout.ubwc_size) {
- uint32_t block_width = tile_alignment[image->layout.cpp].ubwc_blockwidth;
- uint32_t block_height = tile_alignment[image->layout.cpp].ubwc_blockheight;
+ uint32_t block_width, block_height;
+ fdl6_get_ubwc_blockwidth(&image->layout,
+ &block_width, &block_height);
iview->descriptor[3] |= A6XX_TEX_CONST_3_FLAG | A6XX_TEX_CONST_3_TILE_ALL;
iview->descriptor[7] = ubwc_addr;