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author | Rob Clark <[email protected]> | 2019-03-24 11:58:21 -0400 |
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committer | Rob Clark <[email protected]> | 2019-03-30 12:56:01 -0400 |
commit | 831f1a05c0de3f9623115d17bf0904ebe1c4a74e (patch) | |
tree | b9048cb50dd446c8b7fd95c78fb7f9c84b1ee0b1 /src/freedreno/ir3/meson.build | |
parent | 91a1354cd6e2cad77799b5ce68927d954bb0213c (diff) |
freedreno/ir3: rework varying packing
Originally we kept track of a table of inputs. But with new-style frag
inputs this becomes awkward. Re-work it so that initially we assigned
un-packed varying locations, and then after the shader is compiled scan
to find actual used inputs, and re-pack.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/freedreno/ir3/meson.build')
0 files changed, 0 insertions, 0 deletions