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authorEric Anholt <[email protected]>2019-12-09 11:19:14 -0800
committerEric Anholt <[email protected]>2019-12-09 14:13:47 -0800
commit10da0a9d18a15044ca92553ed17adb7c445394c8 (patch)
tree015b36954e09fef327dcd915034542aa9ad16df9 /src/freedreno/ir3/ir3_shader.h
parentdc791d3c684ed97668dce74a222d306a4e22ae83 (diff)
freedreno: Stop forcing ALLOW_MAPPED_BUFFERS_DURING_EXEC off.
The default is to not throw GL errors when drawing with mapped buffers, but we were forcing it on for unclear reasons. Internally we keep all our buffers mapped anyway, so it should be a no-op other than reducing CPU overhead (.23% in a perf report for WebGL fishtank) Reviewed-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/freedreno/ir3/ir3_shader.h')
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