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authorRob Clark <[email protected]>2019-03-26 11:28:34 -0400
committerRob Clark <[email protected]>2019-03-30 12:56:01 -0400
commitfc865de77745631acf092dff2fdeb5ee456d8d40 (patch)
tree98a308f65625bf27bf666b6cf649af9ebe8b7b26 /src/freedreno/ir3/ir3_nir.h
parent831f1a05c0de3f9623115d17bf0904ebe1c4a74e (diff)
freedreno/ir3: add pass to move varying loads
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/freedreno/ir3/ir3_nir.h')
-rw-r--r--src/freedreno/ir3/ir3_nir.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/freedreno/ir3/ir3_nir.h b/src/freedreno/ir3/ir3_nir.h
index f1eac75d574..1fe0bb0d094 100644
--- a/src/freedreno/ir3/ir3_nir.h
+++ b/src/freedreno/ir3/ir3_nir.h
@@ -38,6 +38,7 @@ void ir3_nir_scan_driver_consts(nir_shader *shader, struct ir3_driver_const_layo
bool ir3_nir_apply_trig_workarounds(nir_shader *shader);
bool ir3_nir_lower_tg4_to_tex(nir_shader *shader);
bool ir3_nir_lower_io_offsets(nir_shader *shader);
+bool ir3_nir_move_varying_inputs(nir_shader *shader);
const nir_shader_compiler_options * ir3_get_compiler_options(struct ir3_compiler *compiler);
bool ir3_key_lowers_nir(const struct ir3_shader_key *key);