diff options
author | Rob Clark <[email protected]> | 2019-04-25 12:25:02 -0700 |
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committer | Rob Clark <[email protected]> | 2019-04-25 14:13:31 -0700 |
commit | ee2e3a07bb1d58d761bf7250e88822b6955d13bf (patch) | |
tree | 5b6634b9dc25befc6dbb1136c937186515dee3c1 /src/freedreno/ir3/ir3_context.h | |
parent | 85949c52b493435efe22d40a12172c39b63f8d28 (diff) |
freedreno/ir3: sample-shading support
The compiler support for:
OES_sample_shading
OES_sample_variables
OES_shader_multisample_interpolation
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/freedreno/ir3/ir3_context.h')
-rw-r--r-- | src/freedreno/ir3/ir3_context.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/freedreno/ir3/ir3_context.h b/src/freedreno/ir3/ir3_context.h index 8c1dc45e42b..c3e16ba37fa 100644 --- a/src/freedreno/ir3/ir3_context.h +++ b/src/freedreno/ir3/ir3_context.h @@ -65,7 +65,7 @@ struct ir3_context { * inputs. So we do all the input tracking normally and fix * things up after compile_instructions() */ - struct ir3_instruction *ij_pixel; + struct ir3_instruction *ij_pixel, *ij_sample, *ij_centroid, *ij_size; /* for fragment shaders, for gl_FrontFacing and gl_FragCoord: */ struct ir3_instruction *frag_face, *frag_coord; |