diff options
author | Jonathan Marek <[email protected]> | 2019-05-31 12:17:06 -0400 |
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committer | Jonathan Marek <[email protected]> | 2019-05-31 12:21:23 -0400 |
commit | 1db86d8b62860380c34af77ae62b019ed2376443 (patch) | |
tree | 3babe2f54701019d36131eecf3f6ca5047675831 /src/freedreno/ir3/ir3_compiler_nir.c | |
parent | 65df6122da9d171bc44f9ca969825478543b5384 (diff) |
freedreno/ir3: fix input ncomp for vertex shaders
ncomp is never set for vertex shaders, but a3xx and a4xx still use it.
Fixes: 831f1a05c0d freedreno/ir3: rework varying packing
Signed-off-by: Jonathan Marek <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/freedreno/ir3/ir3_compiler_nir.c')
-rw-r--r-- | src/freedreno/ir3/ir3_compiler_nir.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/freedreno/ir3/ir3_compiler_nir.c b/src/freedreno/ir3/ir3_compiler_nir.c index c055f0f4389..6851f311d5a 100644 --- a/src/freedreno/ir3/ir3_compiler_nir.c +++ b/src/freedreno/ir3/ir3_compiler_nir.c @@ -2381,6 +2381,7 @@ setup_input(struct ir3_context *ctx, nir_variable *in) so->inputs[n].compmask = (1 << (ncomp + frac)) - 1; so->inputs_count = MAX2(so->inputs_count, n + 1); so->inputs[n].interpolate = in->data.interpolation; + so->inputs[n].ncomp = ncomp; if (ctx->so->type == MESA_SHADER_FRAGMENT) { |