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authorEric Anholt <[email protected]>2020-05-29 10:21:02 -0700
committerEric Anholt <[email protected]>2020-06-05 13:36:29 -0700
commita25347ab92bbe66c0f0c8def4d5f413f396b228d (patch)
treeecc6a7d0fca88156488aaff46df6e7c73e78a5c0 /src/freedreno/fdl
parent9e58ab09ffbd18355868000b2da90a5cd73b5c09 (diff)
freedreno/ir3: Stop shifting UBO 1 down to be UBO 0.
It turns out the GL uniforms file is larger than the hardware constant file, so we need to limit how many UBOs we lower to constbuf loads. To do actual UBO loads, we'll need to be able to upload UBO 0's pointer or descriptor. No difference on nohw 1 UBO update drawoverhead case (n=35). Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5273>
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