diff options
author | Timothy Arceri <[email protected]> | 2017-01-03 22:54:48 +1100 |
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committer | Timothy Arceri <[email protected]> | 2017-01-12 09:47:29 +1100 |
commit | 7acc8652268205a266068ea4d059eccce43e1f78 (patch) | |
tree | 856f2a3d0ab276f3fac769d582b50776a9be41bd /src/egl | |
parent | 8f37fc70669024040c954f8a74e9d7b209c867d7 (diff) |
nir: add late opt to turn inot/b2f combos back to bcsel
We turn these from bcsel into inot/b2f combos in order for other
optimisation passes to get further. Once we have finished turn
the ones that remain and are used in more than a single expression
back into a bcsel.
On BDW:
total instructions in shared programs: 13060965 -> 13060297 (-0.01%)
instructions in affected programs: 835701 -> 835033 (-0.08%)
helped: 670
HURT: 2
total cycles in shared programs: 256599536 -> 256598006 (-0.00%)
cycles in affected programs: 114655488 -> 114653958 (-0.00%)
helped: 419
HURT: 240
LOST: 0
GAINED: 1
The 2 HURT is because inserting bcsel creates the only use of
const 1.0 in two shaders from tri-of-friendship-and-madness.
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/egl')
0 files changed, 0 insertions, 0 deletions