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authorBoris Brezillon <[email protected]>2019-07-02 11:37:40 +0200
committerBoris Brezillon <[email protected]>2019-07-02 14:58:51 +0200
commitaa5bc35f31863fd15219849bc09826fe5be3a2ba (patch)
tree6c69f8cddb1f6a31bb21760cf730e0c7ecc2fef4 /src/egl
parentc4f4193ad4d25c6cc90d383ff10bd106c25d03a1 (diff)
panfrost: Move BO meta-data out of panfrost_bo
That's what most (all?) implementation seem to do, and my understanding is that a BO is just a bunch of memory that can be used for anything GPU related, not only texture/FB resources. Let's move those meta data in panfrost_resource so we can use panfrost_bo for all kind of memory allocation and make BO allocation more consistent. Signed-off-by: Boris Brezillon <[email protected]>
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