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author | Mathias Fröhlich <[email protected]> | 2018-01-27 12:09:00 -0700 |
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committer | Brian Paul <[email protected]> | 2018-01-30 09:07:58 -0700 |
commit | 63e845d3cc4ce46a983f1f38c096b6091d998e1f (patch) | |
tree | 79e42f1c90bd5b5c99c0156969efbcd2424e5648 /src/egl | |
parent | 11e665d4346d79f8bca5c6f47b1f274cefa8c326 (diff) |
mesa: Move seperate_specular into the lighting section.
For the state key for hashing fixed function
vertex shaders, the information is only evaluated
if lighting is generally switched on.
Signed-off-by: Mathias Fröhlich <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/egl')
0 files changed, 0 insertions, 0 deletions