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authorJames Zhu <[email protected]>2019-03-19 15:45:29 -0400
committerLeo Liu <[email protected]>2019-04-05 09:50:52 -0400
commit32b861d46d36178f43fd6ba3659fe5382471458b (patch)
treea1f25c21a4a138771df95849e9de5a86942f71ae /src/egl
parenta28dc6b57f480fefbf215c055d2b80e6ea1efe9f (diff)
gallium/auxiliary/vl: Fixed blur issue with weave compute shader
Correct wrong interpolatation with top/bottom row which caused blur issue. Signed-off-by: James Zhu <[email protected]> Tested-by: Bruno Milreu <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
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