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authorEric Anholt <[email protected]>2015-12-14 11:14:13 -0800
committerEric Anholt <[email protected]>2016-04-22 11:27:11 -0700
commit876c64719472bf81d2d2a4b46fb406f91caa6ac4 (patch)
tree47922b9f18fa8ca5ef88a9f959101fad58523c9d /src/egl
parent3fecaf0d0cb762b23930aaecc67c8934f1b59881 (diff)
vc4: Fix validation of full res tile offset if used for non-MSAA.
There's no reason we couldn't do non-MSAA full resolution tile buffer load/stores, but we would have claimed buffer overflow was being attempted. Nothing does this currently.
Diffstat (limited to 'src/egl')
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