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authorRob Herring <[email protected]>2016-02-02 14:23:11 -0600
committerEmil Velikov <[email protected]>2016-04-01 13:45:13 +0100
commit952720ccee0b4e97729e1972cf22b463641f1569 (patch)
tree121074aa42edb857e38e024aac2c96a0febe5d31 /src/egl
parente21e81aa1885287e438970429d44abb8b3dabb96 (diff)
egl: android: enable EGL_FRAMEBUFFER_TARGET_ANDROID and EGL_RECORDABLE_ANDROID
Set EGL_FRAMEBUFFER_TARGET_ANDROID and EGL_RECORDABLE_ANDROID config attributes to true for Android. These are required in Marshmallow. The implementation of EGL_RECORDABLE_ANDROID support has 2 options in the definition of the extension. Android implements the 2nd option which is the encoder must support RGB input. The requested input format is RGB888, so setting the attribute on all the native Android visual formats should be sufficient. Similarly, setting EGL_FRAMEBUFFER_TARGET_ANDROID for all configs with a EGL_NATIVE_VISUAL_ID should be sufficient. Most likely, the HWC should support the same set of formats the underlying DRM driver supports. Cc: [email protected] Signed-off-by: Rob Herring <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'src/egl')
-rw-r--r--src/egl/drivers/dri2/platform_android.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/egl/drivers/dri2/platform_android.c b/src/egl/drivers/dri2/platform_android.c
index 7d546650272..41840aa7b2a 100644
--- a/src/egl/drivers/dri2/platform_android.c
+++ b/src/egl/drivers/dri2/platform_android.c
@@ -537,6 +537,8 @@ droid_add_configs_for_visuals(_EGLDriver *drv, _EGLDisplay *dpy)
EGLint config_attrs[] = {
EGL_NATIVE_VISUAL_ID, 0,
EGL_NATIVE_VISUAL_TYPE, 0,
+ EGL_FRAMEBUFFER_TARGET_ANDROID, EGL_TRUE,
+ EGL_RECORDABLE_ANDROID, EGL_TRUE,
EGL_NONE
};
int count, i, j;
@@ -714,7 +716,9 @@ dri2_initialize_android(_EGLDriver *drv, _EGLDisplay *dpy)
goto cleanup_screen;
}
+ dpy->Extensions.ANDROID_framebuffer_target = EGL_TRUE;
dpy->Extensions.ANDROID_image_native_buffer = EGL_TRUE;
+ dpy->Extensions.ANDROID_recordable = EGL_TRUE;
dpy->Extensions.KHR_image_base = EGL_TRUE;
/* Fill vtbl last to prevent accidentally calling virtual function during