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authorPlamena Manolova <[email protected]>2016-05-25 17:29:55 +0100
committerBen Widawsky <[email protected]>2016-05-26 08:02:48 -0700
commita0674ce5c41903ccd161e89abb149621bfbc40d2 (patch)
tree9975c20f78fa8d5135a12758d12f6a4f680436c4 /src/egl
parent8539c9bf3158416b22346dc49696872e631e969f (diff)
egl: Additional attribute validation for eglCreatePbufferSurface
eglCreatePbufferSurface should generate an EGL_BAD_MATCH error if: 1: The EGL_TEXTURE_FORMAT attribute is EGL_NO_TEXTURE and EGL_TEXTURE_TARGET is something other than EGL_NO_TEXTURE 2: EGL_TEXTURE_FORMAT is something other than EGL_NO_TEXTURE and EGL_TEXTURE_TARGET is EGL_NO_TEXTURE. This fixes the dEQP-EGL.functional.negative_api.create_pbuffer_surface test. Signed-off-by: Plamena Manolova <[email protected]> Reviewed-by: Ben Widawsky <[email protected]>
Diffstat (limited to 'src/egl')
-rw-r--r--src/egl/main/eglsurface.c13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/egl/main/eglsurface.c b/src/egl/main/eglsurface.c
index 2971bb0983a..17d79077837 100644
--- a/src/egl/main/eglsurface.c
+++ b/src/egl/main/eglsurface.c
@@ -71,6 +71,8 @@ _eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list)
EGLint type = surf->Type;
EGLint texture_type = EGL_PBUFFER_BIT;
EGLint i, err = EGL_SUCCESS;
+ EGLint tex_target = -1;
+ EGLint tex_format = -1;
if (!attrib_list)
return EGL_SUCCESS;
@@ -186,6 +188,8 @@ _eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list)
err = EGL_BAD_ATTRIBUTE;
break;
}
+
+ tex_format = val;
switch (val) {
case EGL_TEXTURE_RGB:
case EGL_TEXTURE_RGBA:
@@ -204,6 +208,8 @@ _eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list)
err = EGL_BAD_ATTRIBUTE;
break;
}
+
+ tex_target = val;
switch (val) {
case EGL_TEXTURE_2D:
case EGL_NO_TEXTURE:
@@ -229,6 +235,13 @@ _eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list)
break;
}
+ if (type == EGL_PBUFFER_BIT) {
+ if ((tex_target == EGL_NO_TEXTURE && tex_format != EGL_NO_TEXTURE) ||
+ (tex_format == EGL_NO_TEXTURE && tex_target != EGL_NO_TEXTURE)) {
+ err = EGL_BAD_MATCH;
+ }
+ }
+
if (err != EGL_SUCCESS) {
_eglLog(_EGL_WARNING, "bad surface attribute 0x%04x", attr);
break;