diff options
author | Jonas Ådahl <[email protected]> | 2012-10-28 00:50:12 +0200 |
---|---|---|
committer | Kristian Høgsberg <[email protected]> | 2012-11-07 16:13:03 -0500 |
commit | a3b6b2d3055070da9bf7054fecfd0b171c398eb7 (patch) | |
tree | 4064e9278000438ef021e22183bd121452ca050a /src/egl | |
parent | 0b61f0b14894792baa48d59ff3df167334c7d83e (diff) |
wayland: Destroy frame callback when destroying surface
If a frame callback is not destroyed when destroying a surface, its
handler function will be invoked if the surface was destroyed after the
callback was requested but before it was invoked, causing a write on
free:ed memory.
This can happen if eglDestroySurface() is called shortly after
eglSwapBuffers().
Note: This is a candidate for stable branches.
Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/egl')
-rw-r--r-- | src/egl/drivers/dri2/platform_wayland.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/egl/drivers/dri2/platform_wayland.c b/src/egl/drivers/dri2/platform_wayland.c index 9153ef92939..772116a1925 100644 --- a/src/egl/drivers/dri2/platform_wayland.c +++ b/src/egl/drivers/dri2/platform_wayland.c @@ -213,6 +213,9 @@ dri2_destroy_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf) dri2_surf->third_buffer); } + if (dri2_surf->frame_callback) + wl_callback_destroy(dri2_surf->frame_callback); + free(surf); return EGL_TRUE; |