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authorJon Smirl <[email protected]>2005-05-13 18:31:35 +0000
committerJon Smirl <[email protected]>2005-05-13 18:31:35 +0000
commit7012d01d888d482f2c6ad1180231a482026d213a (patch)
tree426deb1a0de72921bf19851243443ab570d896f6 /src/egl
parenta6ed129dfc4ccfd898d347543f745f0b7745e31d (diff)
First attempt at getting egl support up on dumb framebuffer.
Seems to be mostly working. Not all of egl API is implemented.
Diffstat (limited to 'src/egl')
-rw-r--r--src/egl/drivers/demo/demo.c10
-rw-r--r--src/egl/main/eglapi.c62
-rw-r--r--src/egl/main/eglconfig.c331
-rw-r--r--src/egl/main/eglconfig.h15
-rw-r--r--src/egl/main/eglcontext.c2
-rw-r--r--src/egl/main/egldisplay.c11
-rw-r--r--src/egl/main/egldisplay.h7
-rw-r--r--src/egl/main/egldriver.c6
-rw-r--r--src/egl/main/egldriver.h7
-rw-r--r--src/egl/main/eglmode.c27
-rw-r--r--src/egl/main/eglmode.h7
-rw-r--r--src/egl/main/eglscreen.c70
-rw-r--r--src/egl/main/eglscreen.h16
13 files changed, 500 insertions, 71 deletions
diff --git a/src/egl/drivers/demo/demo.c b/src/egl/drivers/demo/demo.c
index e5164d657f7..bb5ea194248 100644
--- a/src/egl/drivers/demo/demo.c
+++ b/src/egl/drivers/demo/demo.c
@@ -56,14 +56,14 @@ demoInitialize(_EGLDriver *drv, EGLDisplay dpy, EGLint *major, EGLint *minor)
EGLint i;
/* Create a screen */
- scrn = _eglNewScreen();
+ scrn = calloc(1, sizeof(*scrn));
_eglAddScreen(disp, scrn);
/* Create the screen's modes - silly example */
- _eglAddMode(scrn, 1600, 1200, 32, 72 * 1000);
- _eglAddMode(scrn, 1280, 1024, 32, 72 * 1000);
- _eglAddMode(scrn, 1280, 1024, 16, 72 * 1000);
- _eglAddMode(scrn, 1024, 768, 32, 72 * 1000);
+ _eglAddMode(scrn, 1600, 1200, 72 * 1000);
+ _eglAddMode(scrn, 1280, 1024, 72 * 1000);
+ _eglAddMode(scrn, 1280, 1024, 72 * 1000);
+ _eglAddMode(scrn, 1024, 768, 72 * 1000);
/* Create the display's visual configs - silly example */
for (i = 0; i < 4; i++) {
diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c
index b0bd1eed6cf..0be901c125e 100644
--- a/src/egl/main/eglapi.c
+++ b/src/egl/main/eglapi.c
@@ -346,8 +346,18 @@ void (* APIENTRY eglGetProcAddress(const char *procname))()
{ "eglWaitGL", (_EGLProc) eglWaitGL },
{ "eglWaitNative", (_EGLProc) eglWaitNative },
/* Extensions */
- { "eglShowSurfaceMESA", (_EGLProc) NULL },
- { "eglGetModesMESA", (_EGLProc) NULL },
+ { "eglChooseModeMESA", (_EGLProc) eglChooseModeMESA },
+ { "eglGetModesMESA", (_EGLProc) eglGetModesMESA },
+ { "eglGetModeAttribMESA", (_EGLProc) eglGetModeAttribMESA },
+ { "eglGetScreensMESA", (_EGLProc) eglGetScreensMESA },
+ { "eglCreateScreenSurfaceMESA", (_EGLProc) eglCreateScreenSurfaceMESA },
+ { "eglShowSurfaceMESA", (_EGLProc) eglShowSurfaceMESA },
+ { "eglScreenPositionMESA", (_EGLProc) eglScreenPositionMESA },
+ { "eglQueryDisplayMESA", (_EGLProc) eglQueryDisplayMESA },
+ { "eglQueryScreenMESA", (_EGLProc) eglQueryScreenMESA },
+ { "eglQueryScreenSurfaceMESA", (_EGLProc) eglQueryScreenSurfaceMESA },
+ { "eglQueryScreenModeMESA", (_EGLProc) eglQueryScreenModeMESA },
+ { "eglQueryModeStringMESA", (_EGLProc) eglQueryModeStringMESA },
{ NULL, NULL }
};
EGLint i;
@@ -418,35 +428,67 @@ eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EG
EGLSurface
eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list)
{
- return EGL_FALSE;
+ _EGLDriver *drv = _eglLookupDriver(dpy);
+ return drv->CreateScreenSurfaceMESA(drv, dpy, config, attrib_list);
}
EGLBoolean
-eglShowSurfaceMESA(EGLDisplay dpy, EGLint screen, EGLSurface surface)
+eglShowSurfaceMESA(EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode)
{
- return EGL_FALSE;
+ _EGLDriver *drv = _eglLookupDriver(dpy);
+ return drv->ShowSurfaceMESA(drv, dpy, screen, surface, mode);
}
EGLBoolean
-eglScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA mode)
+eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y)
{
- return EGL_FALSE;
+ _EGLDriver *drv = _eglLookupDriver(dpy);
+ return drv->ScreenPositionMESA(drv, dpy, screen, x, y);
+}
+
+
+EGLBoolean
+eglQueryDisplayMESA(EGLDisplay dpy, EGLint attrib, EGLint *value)
+{
+ _EGLDriver *drv = _eglLookupDriver(dpy);
+ return drv->QueryDisplayMESA(drv, dpy, attrib, value);
+}
+
+
+EGLBoolean
+eglQueryScreenMESA( EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value)
+{
+ _EGLDriver *drv = _eglLookupDriver(dpy);
+ return drv->QueryScreenMESA(drv, dpy, screen, attribute, value);
}
EGLBoolean
eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface)
{
- return EGL_FALSE;
+ _EGLDriver *drv = _eglLookupDriver(dpy);
+ return drv->QueryScreenSurfaceMESA(drv, dpy, screen, surface);
}
EGLBoolean
-eglQueryScreenMESA( EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value)
+eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode)
{
- return EGL_FALSE;
+ _EGLDriver *drv = _eglLookupDriver(dpy);
+ return drv->QueryScreenModeMESA(drv, dpy, screen, mode);
}
+const char *
+eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode)
+{
+ _EGLDriver *drv = _eglLookupDriver(dpy);
+ return drv->QueryModeStringMESA(drv, dpy, mode);
+}
+
+
+
+
+
diff --git a/src/egl/main/eglconfig.c b/src/egl/main/eglconfig.c
index 0fb7e260723..ff9a647a8fc 100644
--- a/src/egl/main/eglconfig.c
+++ b/src/egl/main/eglconfig.c
@@ -1,4 +1,5 @@
#include <stdlib.h>
+#include <stdio.h>
#include <string.h>
#include <assert.h>
#include "eglconfig.h"
@@ -19,19 +20,19 @@ _eglInitConfig(_EGLConfig *config, EGLint id)
{
memset(config, 0, sizeof(*config));
config->Handle = id;
- SET_CONFIG_ATTRIB(config, EGL_CONFIG_ID, id);
- SET_CONFIG_ATTRIB(config, EGL_BIND_TO_TEXTURE_RGB, EGL_DONT_CARE);
- SET_CONFIG_ATTRIB(config, EGL_BIND_TO_TEXTURE_RGBA, EGL_DONT_CARE);
- SET_CONFIG_ATTRIB(config, EGL_CONFIG_CAVEAT, EGL_DONT_CARE);
- SET_CONFIG_ATTRIB(config, EGL_NATIVE_RENDERABLE, EGL_DONT_CARE);
- SET_CONFIG_ATTRIB(config, EGL_NATIVE_VISUAL_TYPE, EGL_DONT_CARE);
- SET_CONFIG_ATTRIB(config, EGL_MIN_SWAP_INTERVAL, EGL_DONT_CARE);
- SET_CONFIG_ATTRIB(config, EGL_MAX_SWAP_INTERVAL, EGL_DONT_CARE);
- SET_CONFIG_ATTRIB(config, EGL_SURFACE_TYPE, EGL_WINDOW_BIT);
- SET_CONFIG_ATTRIB(config, EGL_TRANSPARENT_TYPE, EGL_NONE);
- SET_CONFIG_ATTRIB(config, EGL_TRANSPARENT_RED_VALUE, EGL_DONT_CARE);
- SET_CONFIG_ATTRIB(config, EGL_TRANSPARENT_GREEN_VALUE, EGL_DONT_CARE);
- SET_CONFIG_ATTRIB(config, EGL_TRANSPARENT_BLUE_VALUE, EGL_DONT_CARE);
+ _eglSetConfigAtrib(config, EGL_CONFIG_ID, id);
+ _eglSetConfigAtrib(config, EGL_BIND_TO_TEXTURE_RGB, EGL_DONT_CARE);
+ _eglSetConfigAtrib(config, EGL_BIND_TO_TEXTURE_RGBA, EGL_DONT_CARE);
+ _eglSetConfigAtrib(config, EGL_CONFIG_CAVEAT, EGL_DONT_CARE);
+ _eglSetConfigAtrib(config, EGL_NATIVE_RENDERABLE, EGL_DONT_CARE);
+ _eglSetConfigAtrib(config, EGL_NATIVE_VISUAL_TYPE, EGL_DONT_CARE);
+ _eglSetConfigAtrib(config, EGL_MIN_SWAP_INTERVAL, EGL_DONT_CARE);
+ _eglSetConfigAtrib(config, EGL_MAX_SWAP_INTERVAL, EGL_DONT_CARE);
+ _eglSetConfigAtrib(config, EGL_SURFACE_TYPE, EGL_WINDOW_BIT);
+ _eglSetConfigAtrib(config, EGL_TRANSPARENT_TYPE, EGL_NONE);
+ _eglSetConfigAtrib(config, EGL_TRANSPARENT_RED_VALUE, EGL_DONT_CARE);
+ _eglSetConfigAtrib(config, EGL_TRANSPARENT_GREEN_VALUE, EGL_DONT_CARE);
+ _eglSetConfigAtrib(config, EGL_TRANSPARENT_BLUE_VALUE, EGL_DONT_CARE);
}
@@ -77,6 +78,79 @@ _eglAddConfig(_EGLDisplay *display, const _EGLConfig *config)
}
+extern void
+_eglSetConfigAtrib(_EGLConfig *config, EGLint attr, EGLint val)
+{
+ config->Attrib[attr - FIRST_ATTRIB] = val;
+
+ switch (attr) {
+ case EGL_BUFFER_SIZE:
+ config->glmode.rgbBits = val;
+ break;
+ case EGL_ALPHA_SIZE:
+ config->glmode.alphaBits = val;
+ break;
+ case EGL_BLUE_SIZE:
+ config->glmode.blueBits = val;
+ break;
+ case EGL_GREEN_SIZE:
+ config->glmode.greenBits = val;
+ break;
+ case EGL_RED_SIZE:
+ config->glmode.redBits = val;
+ break;
+ case EGL_DEPTH_SIZE:
+ config->glmode.depthBits = val;
+ break;
+ case EGL_STENCIL_SIZE:
+ config->glmode.stencilBits = val;
+ break;
+ case EGL_CONFIG_CAVEAT:
+ break;
+ case EGL_CONFIG_ID:
+ break;
+ case EGL_LEVEL:
+ break;
+ case EGL_MAX_PBUFFER_HEIGHT:
+ break;
+ case EGL_MAX_PBUFFER_PIXELS:
+ break;
+ case EGL_MAX_PBUFFER_WIDTH:
+ break;
+ case EGL_NATIVE_RENDERABLE:
+ break;
+ case EGL_NATIVE_VISUAL_ID:
+ break;
+ case EGL_NATIVE_VISUAL_TYPE:
+ break;
+ case EGL_SAMPLES:
+ break;
+ case EGL_SAMPLE_BUFFERS:
+ break;
+ case EGL_SURFACE_TYPE:
+ break;
+ case EGL_TRANSPARENT_TYPE:
+ break;
+ case EGL_TRANSPARENT_BLUE_VALUE:
+ break;
+ case EGL_TRANSPARENT_GREEN_VALUE:
+ break;
+ case EGL_TRANSPARENT_RED_VALUE:
+ break;
+ case EGL_NONE:
+ break;
+ case EGL_BIND_TO_TEXTURE_RGB:
+ break;
+ case EGL_BIND_TO_TEXTURE_RGBA:
+ break;
+ case EGL_MIN_SWAP_INTERVAL:
+ break;
+ case EGL_MAX_SWAP_INTERVAL:
+ break;
+ default:
+ break;
+ }
+}
/**
* Parse the attrib_list to fill in the fields of the given _egl_config
@@ -310,3 +384,234 @@ _eglGetConfigs(_EGLDriver *drv, EGLDisplay dpy, EGLConfig *configs, EGLint confi
}
return EGL_TRUE;
}
+
+
+/**
+ * Creates a set of \c __GLcontextModes that a driver will expose.
+ *
+ * A set of \c __GLcontextModes will be created based on the supplied
+ * parameters. The number of modes processed will be 2 *
+ * \c num_depth_stencil_bits * \c num_db_modes.
+ *
+ * For the most part, data is just copied from \c depth_bits, \c stencil_bits,
+ * \c db_modes, and \c visType into each \c __GLcontextModes element.
+ * However, the meanings of \c fb_format and \c fb_type require further
+ * explanation. The \c fb_format specifies which color components are in
+ * each pixel and what the default order is. For example, \c GL_RGB specifies
+ * that red, green, blue are available and red is in the "most significant"
+ * position and blue is in the "least significant". The \c fb_type specifies
+ * the bit sizes of each component and the actual ordering. For example, if
+ * \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11]
+ * are the blue value, bits [10:5] are the green value, and bits [4:0] are
+ * the red value.
+ *
+ * One sublte issue is the combination of \c GL_RGB or \c GL_BGR and either
+ * of the \c GL_UNSIGNED_INT_8_8_8_8 modes. The resulting mask values in the
+ * \c __GLcontextModes structure is \b identical to the \c GL_RGBA or
+ * \c GL_BGRA case, except the \c alphaMask is zero. This means that, as
+ * far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8
+ * still uses 32-bits.
+ *
+ * If in doubt, look at the tables used in the function.
+ *
+ * \param ptr_to_modes Pointer to a pointer to a linked list of
+ * \c __GLcontextModes. Upon completion, a pointer to
+ * the next element to be process will be stored here.
+ * If the function fails and returns \c GL_FALSE, this
+ * value will be unmodified, but some elements in the
+ * linked list may be modified.
+ * \param fb_format Format of the framebuffer. Currently only \c GL_RGB,
+ * \c GL_RGBA, \c GL_BGR, and \c GL_BGRA are supported.
+ * \param fb_type Type of the pixels in the framebuffer. Currently only
+ * \c GL_UNSIGNED_SHORT_5_6_5,
+ * \c GL_UNSIGNED_SHORT_5_6_5_REV,
+ * \c GL_UNSIGNED_INT_8_8_8_8, and
+ * \c GL_UNSIGNED_INT_8_8_8_8_REV are supported.
+ * \param depth_bits Array of depth buffer sizes to be exposed.
+ * \param stencil_bits Array of stencil buffer sizes to be exposed.
+ * \param num_depth_stencil_bits Number of entries in both \c depth_bits and
+ * \c stencil_bits.
+ * \param db_modes Array of buffer swap modes. If an element has a
+ * value of \c GLX_NONE, then it represents a
+ * single-buffered mode. Other valid values are
+ * \c GLX_SWAP_EXCHANGE_OML, \c GLX_SWAP_COPY_OML, and
+ * \c GLX_SWAP_UNDEFINED_OML. See the
+ * GLX_OML_swap_method extension spec for more details.
+ * \param num_db_modes Number of entries in \c db_modes.
+ * \param visType GLX visual type. Usually either \c GLX_TRUE_COLOR or
+ * \c GLX_DIRECT_COLOR.
+ *
+ * \returns
+ * \c GL_TRUE on success or \c GL_FALSE on failure. Currently the only
+ * cause of failure is a bad parameter (i.e., unsupported \c fb_format or
+ * \c fb_type).
+ *
+ * \todo
+ * There is currently no way to support packed RGB modes (i.e., modes with
+ * exactly 3 bytes per pixel) or floating-point modes. This could probably
+ * be done by creating some new, private enums with clever names likes
+ * \c GL_UNSIGNED_3BYTE_8_8_8, \c GL_4FLOAT_32_32_32_32,
+ * \c GL_4HALF_16_16_16_16, etc. We can cross that bridge when we come to it.
+ */
+GLboolean
+_eglFillInConfigs(_EGLConfig * configs,
+ GLenum fb_format, GLenum fb_type,
+ const u_int8_t * depth_bits, const u_int8_t * stencil_bits,
+ unsigned num_depth_stencil_bits,
+ const GLenum * db_modes, unsigned num_db_modes,
+ int visType) {
+ static const u_int8_t bits_table[3][4] = {
+ /* R G B A */
+ { 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */
+ { 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */
+ { 8, 8, 8, 8 } /* Any RGBA with any GL_UNSIGNED_INT_8_8_8_8 */
+ };
+
+ /* The following arrays are all indexed by the fb_type masked with 0x07.
+ * Given the four supported fb_type values, this results in valid array
+ * indices of 3, 4, 5, and 7.
+ */
+ static const u_int32_t masks_table_rgb[8][4] = {
+ {0x00000000, 0x00000000, 0x00000000, 0x00000000},
+ {0x00000000, 0x00000000, 0x00000000, 0x00000000},
+ {0x00000000, 0x00000000, 0x00000000, 0x00000000},
+ {0x0000F800, 0x000007E0, 0x0000001F, 0x00000000}, /* 5_6_5 */
+ {0x0000001F, 0x000007E0, 0x0000F800, 0x00000000}, /* 5_6_5_REV */
+ {0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000}, /* 8_8_8_8 */
+ {0x00000000, 0x00000000, 0x00000000, 0x00000000},
+ {0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000} /* 8_8_8_8_REV */
+ };
+
+ static const u_int32_t masks_table_rgba[8][4] = {
+ {0x00000000, 0x00000000, 0x00000000, 0x00000000},
+ {0x00000000, 0x00000000, 0x00000000, 0x00000000},
+ {0x00000000, 0x00000000, 0x00000000, 0x00000000},
+ {0x0000F800, 0x000007E0, 0x0000001F, 0x00000000}, /* 5_6_5 */
+ {0x0000001F, 0x000007E0, 0x0000F800, 0x00000000}, /* 5_6_5_REV */
+ {0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF}, /* 8_8_8_8 */
+ {0x00000000, 0x00000000, 0x00000000, 0x00000000},
+ {0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000}, /* 8_8_8_8_REV */
+ };
+
+ static const u_int32_t masks_table_bgr[8][4] = {
+ {0x00000000, 0x00000000, 0x00000000, 0x00000000},
+ {0x00000000, 0x00000000, 0x00000000, 0x00000000},
+ {0x00000000, 0x00000000, 0x00000000, 0x00000000},
+ {0x0000001F, 0x000007E0, 0x0000F800, 0x00000000}, /* 5_6_5 */
+ {0x0000F800, 0x000007E0, 0x0000001F, 0x00000000}, /* 5_6_5_REV */
+ {0x0000FF00, 0x00FF0000, 0xFF000000, 0x00000000}, /* 8_8_8_8 */
+ {0x00000000, 0x00000000, 0x00000000, 0x00000000},
+ {0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000}, /* 8_8_8_8_REV */
+ };
+
+ static const u_int32_t masks_table_bgra[8][4] = {
+ {0x00000000, 0x00000000, 0x00000000, 0x00000000},
+ {0x00000000, 0x00000000, 0x00000000, 0x00000000},
+ {0x00000000, 0x00000000, 0x00000000, 0x00000000},
+ {0x0000001F, 0x000007E0, 0x0000F800, 0x00000000}, /* 5_6_5 */
+ {0x0000F800, 0x000007E0, 0x0000001F, 0x00000000}, /* 5_6_5_REV */
+ {0x0000FF00, 0x00FF0000, 0xFF000000, 0x000000FF}, /* 8_8_8_8 */
+ {0x00000000, 0x00000000, 0x00000000, 0x00000000},
+ {0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000}, /* 8_8_8_8_REV */
+ };
+
+ static const u_int8_t bytes_per_pixel[8] = {
+ 0, 0, 0, 2, 2, 4, 0, 4
+ };
+
+ const u_int8_t * bits;
+ const u_int32_t * masks;
+ const int index = fb_type & 0x07;
+ _EGLConfig *config;
+ unsigned i;
+ unsigned j;
+ unsigned k;
+
+ if ( bytes_per_pixel[index] == 0 ) {
+ fprintf(stderr, "[%s:%u] Framebuffer type 0x%04x has 0 bytes per pixel.\n",
+ __FUNCTION__, __LINE__, fb_type);
+ return GL_FALSE;
+ }
+
+ /* Valid types are GL_UNSIGNED_SHORT_5_6_5 and GL_UNSIGNED_INT_8_8_8_8 and
+ * the _REV versions.
+ *
+ * Valid formats are GL_RGBA, GL_RGB, and GL_BGRA.
+ */
+ switch ( fb_format ) {
+ case GL_RGB:
+ bits = (bytes_per_pixel[index] == 2) ? bits_table[0] : bits_table[1];
+ masks = masks_table_rgb[index];
+ break;
+
+ case GL_RGBA:
+ bits = (bytes_per_pixel[index] == 2) ? bits_table[0] : bits_table[2];
+ masks = masks_table_rgba[index];
+ break;
+
+ case GL_BGR:
+ bits = (bytes_per_pixel[index] == 2) ? bits_table[0] : bits_table[1];
+ masks = masks_table_bgr[index];
+ break;
+
+ case GL_BGRA:
+ bits = (bytes_per_pixel[index] == 2) ? bits_table[0] : bits_table[2];
+ masks = masks_table_bgra[index];
+ break;
+
+ default:
+ fprintf(stderr, "[%s:%u] Framebuffer format 0x%04x is not GL_RGB, GL_RGBA, GL_BGR, or GL_BGRA.\n",
+ __FUNCTION__, __LINE__, fb_format);
+ return GL_FALSE;
+ }
+
+ config = configs;
+ for (k = 0; k < num_depth_stencil_bits; k++) {
+ for (i = 0; i < num_db_modes; i++) {
+ for (j = 0; j < 2; j++) {
+
+ _eglSetConfigAtrib(config, EGL_RED_SIZE, bits[0]);
+ _eglSetConfigAtrib(config, EGL_GREEN_SIZE, bits[1]);
+ _eglSetConfigAtrib(config, EGL_BLUE_SIZE, bits[2]);
+ _eglSetConfigAtrib(config, EGL_ALPHA_SIZE, bits[3]);
+ config->glmode.redMask = masks[0];
+ config->glmode.greenMask = masks[1];
+ config->glmode.blueMask = masks[2];
+ config->glmode.alphaMask = masks[3];
+ _eglSetConfigAtrib(config, EGL_BUFFER_SIZE, config->glmode.redBits + config->glmode.greenBits
+ + config->glmode.blueBits + config->glmode.alphaBits);
+
+ config->glmode.accumRedBits = 16 * j;
+ config->glmode.accumGreenBits = 16 * j;
+ config->glmode.accumBlueBits = 16 * j;
+ config->glmode.accumAlphaBits = (masks[3] != 0) ? 16 * j : 0;
+ config->glmode.visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG;
+
+ _eglSetConfigAtrib(config, EGL_STENCIL_SIZE, stencil_bits[k]);
+ _eglSetConfigAtrib(config, EGL_DEPTH_SIZE, depth_bits[k]);
+
+ config->glmode.visualType = visType;
+ config->glmode.renderType = GLX_RGBA_BIT;
+ config->glmode.drawableType = GLX_WINDOW_BIT;
+ config->glmode.rgbMode = GL_TRUE;
+
+ if (db_modes[i] == GLX_NONE) {
+ config->glmode.doubleBufferMode = GL_FALSE;
+ } else {
+ config->glmode.doubleBufferMode = GL_TRUE;
+ config->glmode.swapMethod = db_modes[i];
+ }
+
+ config->glmode.haveAccumBuffer = ((config->glmode.accumRedBits +
+ config->glmode.accumGreenBits +
+ config->glmode.accumBlueBits +
+ config->glmode.accumAlphaBits) > 0);
+ config->glmode.haveDepthBuffer = (config->glmode.depthBits > 0);
+ config->glmode.haveStencilBuffer = (config->glmode.stencilBits > 0);
+
+ config++;
+ }
+ }
+ }
+ return GL_TRUE;
+}
diff --git a/src/egl/main/eglconfig.h b/src/egl/main/eglconfig.h
index 874edcdfb6f..5d4d45856cf 100644
--- a/src/egl/main/eglconfig.h
+++ b/src/egl/main/eglconfig.h
@@ -3,6 +3,7 @@
#include "egltypedefs.h"
+#include "GL/internal/glcore.h"
#define MAX_ATTRIBS 100
@@ -13,11 +14,11 @@ struct _egl_config
{
EGLConfig Handle; /* the public/opaque handle which names this config */
EGLint Attrib[MAX_ATTRIBS];
+ __GLcontextModes glmode;
};
-#define SET_CONFIG_ATTRIB(CONF, ATTR, VAL) ((CONF)->Attrib[(ATTR) - FIRST_ATTRIB] = VAL)
#define GET_CONFIG_ATTRIB(CONF, ATTR) ((CONF)->Attrib[(ATTR) - FIRST_ATTRIB])
@@ -33,6 +34,10 @@ extern _EGLConfig *
_eglAddConfig(_EGLDisplay *display, const _EGLConfig *config);
+extern void
+_eglSetConfigAtrib(_EGLConfig *config, EGLint attr, EGLint val);
+
+
extern EGLBoolean
_eglParseConfigAttribs(_EGLConfig *config, const EGLint *attrib_list);
@@ -57,4 +62,12 @@ extern EGLBoolean
_eglGetConfigs(_EGLDriver *drv, EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
+extern GLboolean
+_eglFillInConfigs( _EGLConfig *configs,
+ GLenum fb_format, GLenum fb_type,
+ const u_int8_t * depth_bits, const u_int8_t * stencil_bits,
+ unsigned num_depth_stencil_bits,
+ const GLenum * db_modes, unsigned num_db_modes,
+ int visType );
+
#endif /* EGLCONFIG_INCLUDED */
diff --git a/src/egl/main/eglcontext.c b/src/egl/main/eglcontext.c
index e7d833e24ff..1d12a405cfc 100644
--- a/src/egl/main/eglcontext.c
+++ b/src/egl/main/eglcontext.c
@@ -15,7 +15,7 @@
void
_eglInitContext(_EGLContext *ctx)
{
- /* just init to zer for now */
+ /* just init to zero for now */
memset(ctx, 0, sizeof(_EGLContext));
}
diff --git a/src/egl/main/egldisplay.c b/src/egl/main/egldisplay.c
index 0f298108c34..53b4ba9c38e 100644
--- a/src/egl/main/egldisplay.c
+++ b/src/egl/main/egldisplay.c
@@ -62,10 +62,17 @@ _eglGetCurrentDisplay(void)
void
-_eglDeleteDisplay(_EGLDisplay *disp)
+_eglCleanupDisplay(_EGLDisplay *disp)
{
/* XXX incomplete */
free(disp->Configs);
- free(disp);
+ free(disp->Name);
+ /* driver deletes _EGLDisplay */
}
+
+EGLBoolean
+_eglQueryDisplayMESA(_EGLDriver *drv, EGLDisplay dpy, EGLint attrib, EGLint *value)
+{
+ return EGL_FALSE;
+}
diff --git a/src/egl/main/egldisplay.h b/src/egl/main/egldisplay.h
index 55555e67d8a..1a03fdd4ad9 100644
--- a/src/egl/main/egldisplay.h
+++ b/src/egl/main/egldisplay.h
@@ -33,7 +33,12 @@ _eglGetCurrentDisplay(void);
extern void
-_eglDeleteDisplay(_EGLDisplay *disp);
+_eglCleanupDisplay(_EGLDisplay *disp);
+
+
+extern EGLBoolean
+_eglQueryDisplayMESA(_EGLDriver *drv, EGLDisplay dpy, EGLint attrib, EGLint *value);
+
#endif /* EGLDISPLAY_INCLUDED */
diff --git a/src/egl/main/egldriver.c b/src/egl/main/egldriver.c
index 870c06205c6..e2120e383a8 100644
--- a/src/egl/main/egldriver.c
+++ b/src/egl/main/egldriver.c
@@ -12,7 +12,7 @@
#include "eglsurface.h"
-const char *DefaultDriverName = "demo";
+const char *DefaultDriverName = "demodriver";
/**
@@ -75,7 +75,7 @@ _eglOpenDriver(_EGLDisplay *dpy, const char *driverName)
char driverFilename[1000];
/* XXX also prepend a directory path??? */
- sprintf(driverFilename, "%sdriver.so", driverName);
+ sprintf(driverFilename, "%s.so", driverName);
#if 1
lib = dlopen(driverFilename, RTLD_NOW);
@@ -189,9 +189,11 @@ _eglInitDriverFallbacks(_EGLDriver *drv)
drv->CreateScreenSurfaceMESA = _eglCreateScreenSurfaceMESA;
drv->ShowSurfaceMESA = _eglShowSurfaceMESA;
drv->ScreenPositionMESA = _eglScreenPositionMESA;
+ drv->QueryDisplayMESA = _eglQueryDisplayMESA;
drv->QueryScreenMESA = _eglQueryScreenMESA;
drv->QueryScreenSurfaceMESA = _eglQueryScreenSurfaceMESA;
drv->QueryScreenModeMESA = _eglQueryScreenModeMESA;
+ drv->QueryModeStringMESA = _eglQueryModeStringMESA;
}
diff --git a/src/egl/main/egldriver.h b/src/egl/main/egldriver.h
index e93155967d6..45bee946d78 100644
--- a/src/egl/main/egldriver.h
+++ b/src/egl/main/egldriver.h
@@ -45,12 +45,13 @@ typedef EGLBoolean (*GetModesMESA_t)(_EGLDriver *drv, EGLDisplay dpy, EGLScreenM
typedef EGLBoolean (*GetModeAttribMESA_t)(_EGLDriver *drv, EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value);
typedef EGLBoolean (*GetScreensMESA_t)(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
typedef EGLSurface (*CreateScreenSurfaceMESA_t)(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
-typedef EGLBoolean (*ShowSurfaceMESA_t)(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA screen, EGLSurface surface);
+typedef EGLBoolean (*ShowSurfaceMESA_t)(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA screen, EGLSurface surface, EGLModeMESA mode);
typedef EGLBoolean (*ScreenPositionMESA_t)(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y);
+typedef EGLBoolean (*QueryDisplayMESA_t)(_EGLDriver *drv, EGLDisplay dpy, EGLint attrib, EGLint *value);
typedef EGLBoolean (*QueryScreenMESA_t)(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value);
typedef EGLBoolean (*QueryScreenSurfaceMESA_t)(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface);
typedef EGLBoolean (*QueryScreenModeMESA_t)(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode);
-
+typedef const char * (*QueryModeStringMESA_t)(_EGLDriver *drv, EGLDisplay dpy, EGLModeMESA mode);
/**
@@ -106,9 +107,11 @@ struct _egl_driver
CreateScreenSurfaceMESA_t CreateScreenSurfaceMESA;
ShowSurfaceMESA_t ShowSurfaceMESA;
ScreenPositionMESA_t ScreenPositionMESA;
+ QueryDisplayMESA_t QueryDisplayMESA;
QueryScreenMESA_t QueryScreenMESA;
QueryScreenSurfaceMESA_t QueryScreenSurfaceMESA;
QueryScreenModeMESA_t QueryScreenModeMESA;
+ QueryModeStringMESA_t QueryModeStringMESA;
};
diff --git a/src/egl/main/eglmode.c b/src/egl/main/eglmode.c
index 857fa380c6e..26ea6bd6054 100644
--- a/src/egl/main/eglmode.c
+++ b/src/egl/main/eglmode.c
@@ -1,5 +1,7 @@
#include <assert.h>
#include <stdlib.h>
+#include <string.h>
+
#include "egldisplay.h"
#include "egldriver.h"
#include "eglmode.h"
@@ -10,6 +12,16 @@
#define MIN2(A, B) (((A) < (B)) ? (A) : (B))
+static char *
+my_strdup(const char *s)
+{
+ int l = strlen(s);
+ char *s2 = malloc(l + 1);
+ strcpy(s2, s);
+ return s2;
+}
+
+
/**
* Given an EGLModeMESA handle, return the corresponding _EGLMode object
* or null if non-existant.
@@ -44,7 +56,7 @@ _eglLookupMode(EGLDisplay dpy, EGLModeMESA mode)
*/
_EGLMode *
_eglAddMode(_EGLScreen *screen, EGLint width, EGLint height,
- EGLint depth, EGLint refreshRate)
+ EGLint refreshRate, char *name)
{
EGLint n;
_EGLMode *newModes;
@@ -52,7 +64,6 @@ _eglAddMode(_EGLScreen *screen, EGLint width, EGLint height,
assert(screen);
assert(width > 0);
assert(height > 0);
- assert(depth > 0);
assert(refreshRate > 0);
n = screen->NumModes;
@@ -62,9 +73,9 @@ _eglAddMode(_EGLScreen *screen, EGLint width, EGLint height,
screen->Modes[n].Handle = n + 1;
screen->Modes[n].Width = width;
screen->Modes[n].Height = height;
- screen->Modes[n].Depth = depth;
screen->Modes[n].RefreshRate = refreshRate;
screen->Modes[n].Stereo = EGL_FALSE;
+ screen->Modes[n].Name = my_strdup(name);
screen->NumModes++;
return screen->Modes + n;
}
@@ -176,3 +187,13 @@ _eglGetModeAttribMESA(_EGLDriver *drv, EGLDisplay dpy,
}
return EGL_TRUE;
}
+
+
+const char *
+_eglQueryModeStringMESA(_EGLDriver *drv, EGLDisplay dpy, EGLModeMESA mode)
+{
+ _EGLMode *m = _eglLookupMode(dpy, mode);
+ return m->Name;
+}
+
+
diff --git a/src/egl/main/eglmode.h b/src/egl/main/eglmode.h
index fa6d8e48fc1..71adef42ed4 100644
--- a/src/egl/main/eglmode.h
+++ b/src/egl/main/eglmode.h
@@ -11,9 +11,9 @@ struct _egl_mode
{
EGLModeMESA Handle; /* the public/opaque handle which names this mode */
EGLint Width, Height; /* size in pixels */
- EGLint Depth; /* bits per pixel */
EGLint RefreshRate; /* rate * 1000.0 */
EGLBoolean Stereo;
+ char *Name;
/* Other possible attributes */
/* interlaced */
@@ -27,7 +27,7 @@ _eglLookupMode(EGLDisplay dpy, EGLModeMESA mode);
extern _EGLMode *
_eglAddMode(_EGLScreen *screen, EGLint width, EGLint height,
- EGLint depth, EGLint refreshRate);
+ EGLint refreshRate, char *name);
extern EGLBoolean
@@ -46,5 +46,8 @@ _eglGetModeAttribMESA(_EGLDriver *drv, EGLDisplay dpy, EGLModeMESA mode,
EGLint attribute, EGLint *value);
+extern const char *
+_eglQueryModeStringMESA(_EGLDriver *drv, EGLDisplay dpy, EGLModeMESA mode);
+
#endif /* EGLMODE_INCLUDED */
diff --git a/src/egl/main/eglscreen.c b/src/egl/main/eglscreen.c
index 66baa319529..406ad1b4fde 100644
--- a/src/egl/main/eglscreen.c
+++ b/src/egl/main/eglscreen.c
@@ -13,9 +13,12 @@
#include <assert.h>
#include <stdlib.h>
+#include <string.h>
+
#include "egldisplay.h"
#include "eglglobals.h"
#include "eglmode.h"
+#include "eglconfig.h"
#include "eglsurface.h"
#include "eglscreen.h"
@@ -23,10 +26,11 @@
/**
* Return a new _EGLScreen object.
*/
-_EGLScreen *
-_eglNewScreen(void)
+void
+_eglInitScreen(_EGLScreen *screen)
{
- return (_EGLScreen *) calloc(1, sizeof(_EGLScreen));
+ /* just init to zero for now */
+ memset(screen, 0, sizeof(_EGLScreen));
}
@@ -101,14 +105,10 @@ _eglGetScreensMESA(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA *screens,
}
-/**
- * Create a drawing surface which can be directly displayed on a screen.
- */
EGLSurface
-_eglCreateScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
+_eglInitScreenSurfaceMESA(_EGLSurface *surf, _EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
const EGLint *attrib_list)
{
- _EGLSurface *surf;
EGLint width = 0, height = 0;
EGLint i;
@@ -132,11 +132,11 @@ _eglCreateScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
return EGL_NO_SURFACE;
}
- surf = (_EGLSurface *) malloc(sizeof(_EGLSurface));
_eglInitSurface(surf);
surf->Width = width;
surf->Height = height;
surf->Type = EGL_SCREEN_BIT_MESA;
+ surf->Config = _eglLookupConfig(drv, dpy, config);
/* insert into hash table */
_eglSaveSurface(surf);
@@ -147,6 +147,25 @@ _eglCreateScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
/**
+ * Create a drawing surface which can be directly displayed on a screen.
+ */
+EGLSurface
+_eglCreateScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
+ const EGLint *attrib_list)
+{
+ _EGLSurface *surf;
+ EGLSurface surface;
+
+ surf = (_EGLSurface *) malloc(sizeof(_EGLSurface));
+ surface = _eglInitScreenSurfaceMESA(surf, drv, dpy, config, attrib_list);
+ if (surface == EGL_NO_SURFACE)
+ free(surf);
+
+ return surface;
+}
+
+
+/**
* Show the given surface on the named screen.
* If surface is EGL_NO_SURFACE, disable the screen's output.
*
@@ -155,31 +174,23 @@ _eglCreateScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
*/
EGLBoolean
_eglShowSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA screen,
- EGLSurface surface)
+ EGLSurface surface, EGLModeMESA m)
{
_EGLScreen *scrn = _eglLookupScreen(dpy, screen);
- _EGLMode *mode;
+ _EGLMode *mode = _eglLookupMode(dpy, m);
if (!scrn) {
_eglError(EGL_BAD_SCREEN_MESA, "eglShowSurfaceMESA");
return EGL_FALSE;
}
-
- /*
- * XXX: Check if the surface's configuration is compatible with the
- * current screen mode.
- */
-
- mode = scrn->CurrentMode;
- if (mode == EGL_NO_MODE_MESA) {
- _eglError(EGL_BAD_MODE_MESA, "eglShowSurfaceMESA(no current mode)");
+ if (!mode) {
+ _eglError(EGL_BAD_MODE_MESA, "eglShowSurfaceMESA");
return EGL_FALSE;
}
if (surface == EGL_NO_SURFACE) {
scrn->CurrentSurface = NULL;
- }
- else {
+ } else {
_EGLSurface *surf = _eglLookupSurface(surface);
if (!surf || surf->Type != EGL_SCREEN_BIT_MESA) {
_eglError(EGL_BAD_SURFACE, "eglShowSurfaceMESA");
@@ -192,8 +203,8 @@ _eglShowSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA screen,
}
scrn->CurrentSurface = surf;
+ scrn->CurrentMode = mode;
}
-
return EGL_TRUE;
}
@@ -299,11 +310,20 @@ _eglQueryScreenMESA(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA screen,
}
-
void
-_eglDeleteScreen(_EGLScreen *scrn)
+_eglDestroyScreenModes(_EGLScreen *scrn)
{
free(scrn->Modes);
+}
+
+
+/**
+ * Default fallback routine - drivers should usually override this.
+ */
+void
+_eglDestroyScreen(_EGLScreen *scrn)
+{
+ _eglDestroyScreenModes(scrn);
free(scrn);
}
diff --git a/src/egl/main/eglscreen.h b/src/egl/main/eglscreen.h
index 1d1856b96b7..1dff069f746 100644
--- a/src/egl/main/eglscreen.h
+++ b/src/egl/main/eglscreen.h
@@ -19,8 +19,8 @@ struct _egl_screen
};
-extern _EGLScreen *
-_eglNewScreen(void);
+extern void
+_eglInitScreen(_EGLScreen *screen);
extern _EGLScreen *
@@ -36,11 +36,15 @@ _eglGetScreensMESA(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA *screens, EGLi
extern EGLSurface
+_eglInitScreenSurfaceMESA(_EGLSurface *surf, _EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
+ const EGLint *attrib_list);
+
+extern EGLSurface
_eglCreateScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
extern EGLBoolean
-_eglShowSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA screen, EGLSurface surface);
+_eglShowSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA screen, EGLSurface surface, EGLModeMESA mode);
extern EGLBoolean
@@ -69,7 +73,11 @@ _eglQueryScreenMESA(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA screen, EGLin
extern void
-_eglDeleteScreen(_EGLScreen *scrn);
+_eglDestroyScreenModes(_EGLScreen *scrn);
+
+
+extern void
+_eglDestroyScreen(_EGLScreen *scrn);
#endif /* EGLSCREEN_INCLUDED */