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authorIlia Mirkin <[email protected]>2015-07-28 02:37:51 -0400
committerIlia Mirkin <[email protected]>2015-07-28 02:38:43 -0400
commit313940b03cf7c857143b9e3ec0ab969ce4472c83 (patch)
treefbfa715558f453f7b4914e2687681d7f57e648e8 /src/egl
parentab63610a3603ae1e40a36d238b5938621bb9e8cc (diff)
nvc0/ir: trim out barrier sync for non-compute shaders
It seems like they're never necessary, and actively cause harm. This fixes some of the barrier-related piglits. Signed-off-by: Ilia Mirkin <[email protected]>
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