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authorLionel Landwerlin <[email protected]>2014-10-14 10:39:47 +0100
committerKristian Høgsberg <[email protected]>2014-10-27 10:36:21 -0700
commitd175e7c16b4de1a4231b806dad3e400be9611121 (patch)
tree5a93f8ca1730b614c8b692c7b6cc0151bbef7f17 /src/egl
parent1a170980a09d82201b88e3fe20684a0df2cfea80 (diff)
egl/drm: do not crash when swapping buffers without any rendering
Signed-off-by: Lionel Landwerlin <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/egl')
-rw-r--r--src/egl/drivers/dri2/platform_drm.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/egl/drivers/dri2/platform_drm.c b/src/egl/drivers/dri2/platform_drm.c
index ab71f4b242a..753c60f1426 100644
--- a/src/egl/drivers/dri2/platform_drm.c
+++ b/src/egl/drivers/dri2/platform_drm.c
@@ -418,6 +418,14 @@ dri2_drm_swap_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw)
for (i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++)
if (dri2_surf->color_buffers[i].age > 0)
dri2_surf->color_buffers[i].age++;
+
+ /* Make sure we have a back buffer in case we're swapping without
+ * ever rendering. */
+ if (get_back_bo(dri2_surf) < 0) {
+ _eglError(EGL_BAD_ALLOC, "dri2_swap_buffers");
+ return EGL_FALSE;
+ }
+
dri2_surf->current = dri2_surf->back;
dri2_surf->current->age = 1;
dri2_surf->back = NULL;