diff options
author | Chia-I Wu <[email protected]> | 2011-08-27 00:00:18 +0800 |
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committer | Chia-I Wu <[email protected]> | 2011-08-31 12:06:26 +0800 |
commit | 93d59637446ba98802fa349afc1f365d71a66c9d (patch) | |
tree | d5e502cfcf2f9b8e5250447e36fe952449d5281c /src/egl | |
parent | c8e18f85da9b41e79b67c39450917b46b6de8fb4 (diff) |
egl_dri2: add pbuffer support to platform_android
This is a simple change thanks to allocateBuffer.
Reviewed-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/egl')
-rw-r--r-- | src/egl/drivers/dri2/platform_android.c | 21 |
1 files changed, 16 insertions, 5 deletions
diff --git a/src/egl/drivers/dri2/platform_android.c b/src/egl/drivers/dri2/platform_android.c index a5374b4e8cf..a0e4c65628d 100644 --- a/src/egl/drivers/dri2/platform_android.c +++ b/src/egl/drivers/dri2/platform_android.c @@ -222,7 +222,8 @@ static _EGLSurface * droid_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf, const EGLint *attrib_list) { - return NULL; + return droid_create_surface(drv, disp, EGL_PBUFFER_BIT, conf, + NULL, attrib_list); } static EGLBoolean @@ -401,8 +402,10 @@ droid_get_buffers_parse_attachments(struct dri2_egl_surface *dri2_surf, if (buf->name) num_buffers++; + + break; } - break; + /* fall through for pbuffers */ case __DRI_BUFFER_DEPTH: case __DRI_BUFFER_STENCIL: case __DRI_BUFFER_ACCUM: @@ -491,10 +494,11 @@ droid_add_configs_for_visuals(_EGLDriver *drv, _EGLDisplay *dpy) int format_count = 0; for (j = 0; dri2_dpy->driver_configs[j]; j++) { + const EGLint surface_type = EGL_WINDOW_BIT | EGL_PBUFFER_BIT; struct dri2_egl_config *dri2_conf; dri2_conf = dri2_add_config(dpy, dri2_dpy->driver_configs[j], - count + 1, visuals[i].size, EGL_WINDOW_BIT, NULL, + count + 1, visuals[i].size, surface_type, NULL, visuals[i].rgba_masks); if (dri2_conf) { dri2_conf->base.NativeVisualID = visuals[i].format; @@ -518,9 +522,16 @@ droid_add_configs_for_visuals(_EGLDriver *drv, _EGLDisplay *dpy) dri2_conf->base.RenderableType &= ~EGL_OPENGL_BIT; dri2_conf->base.Conformant &= ~EGL_OPENGL_BIT; - /* and we want to make sure GL_DRAW_BUFFER is always GL_BACK */ + /* + * We want to make sure GL_DRAW_BUFFER for windows or pbuffers is always + * GL_BACK. For EGL configs that do not have a double DRI config, clear + * the surface type. + * + * This is just to be on the safe side. dri2_add_config never sets + * EGL_WINDOW_BIT or EGL_PBUFFER_BIT for such configs. + */ if (!dri2_conf->dri_double_config) - dri2_conf->base.SurfaceType &= ~EGL_WINDOW_BIT; + dri2_conf->base.SurfaceType = 0; } return (count != 0); |