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authorRoland Scheidegger <[email protected]>2007-05-19 00:59:06 +0200
committerRoland Scheidegger <[email protected]>2007-05-19 00:59:46 +0200
commit28f53ace336706912fda6cc6877f72bffdcae330 (patch)
tree723bbfcd6dc9b03d672ad16835d0d4439d8b99f9 /src/egl
parent3ad9c551b95c6fd8787f6f007bda34df446b53ab (diff)
fix miptree comparison with compressed textures
TexelBytes is always 0 with compressed textures, thus would never match mt->cpp. This caused constant blitting around of textures, and it fixes at least the horrible performance of Q3 if compressed textures are enabled.
Diffstat (limited to 'src/egl')
0 files changed, 0 insertions, 0 deletions