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authorAnder Conselvan de Oliveira <[email protected]>2012-11-30 17:41:02 +0200
committerKristian Høgsberg <[email protected]>2012-11-30 11:08:04 -0500
commitca3ed3e024864e91ca3cccc59fb96950e1d079b5 (patch)
treeb93557df91947ab72cff269c8d6c3800fc8500cf /src/egl/wayland/wayland-egl/wayland-egl.c
parentb5c53245afcb35632cc662ff7f84a578eba864c3 (diff)
egl/wayland: Don't invalidate drawable on swap buffers
We used to invalidate the drawable after a call to eglSwapBuffers(), so that a wl_egl_window_resize() would take effect for the next frame. However, that leads to calling dri2_get_buffers() when eglMakeCurrent() is called with the current context and surface, and a later call to wl_egl_window_resize() would not take effect until the next buffer swap. Instead, add a callback from wl_egl_window_resize() back to the wayland egl platform, and invalidate the drawable only when it is resized. This solves a bug on wayland clients when going back to windowed mode from fullscreen when clicking a pop up menu, where the window size after this would be the fullscreen size. Note: this is a candidate for stable branches. CC: [email protected]
Diffstat (limited to 'src/egl/wayland/wayland-egl/wayland-egl.c')
-rw-r--r--src/egl/wayland/wayland-egl/wayland-egl.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/egl/wayland/wayland-egl/wayland-egl.c b/src/egl/wayland/wayland-egl/wayland-egl.c
index c61fb4f2c3a..8bd49cf6c4f 100644
--- a/src/egl/wayland/wayland-egl/wayland-egl.c
+++ b/src/egl/wayland/wayland-egl/wayland-egl.c
@@ -13,6 +13,9 @@ wl_egl_window_resize(struct wl_egl_window *egl_window,
egl_window->height = height;
egl_window->dx = dx;
egl_window->dy = dy;
+
+ if (egl_window->resize_callback)
+ egl_window->resize_callback(egl_window, egl_window->private);
}
WL_EGL_EXPORT struct wl_egl_window *
@@ -26,6 +29,8 @@ wl_egl_window_create(struct wl_surface *surface,
return NULL;
egl_window->surface = surface;
+ egl_window->private = NULL;
+ egl_window->resize_callback = NULL;
wl_egl_window_resize(egl_window, width, height, 0, 0);
egl_window->attached_width = 0;
egl_window->attached_height = 0;