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author | Timur Kristóf <[email protected]> | 2019-08-29 01:23:37 +0200 |
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committer | Jason Ekstrand <[email protected]> | 2019-08-28 23:31:34 +0000 |
commit | 5f3eb6ef293f139f3504cb302b290a291629612d (patch) | |
tree | 04c69e4086799245eb9ddf8dbc9e107cc923ad7b /src/egl/meson.build | |
parent | 6167a63839338ffb5f972366f4194e86c5f62a81 (diff) |
st/nine: Properly initialize GLSL types for NIR shaders.
NIR shaders use GLSL types (note: these live outside libglsl), and
nine needs to properly initialize these just like the other state
trackers. This fixes an assertion failure when TTN is used.
Signed-off-by: Timur Kristóf <[email protected]>
Diffstat (limited to 'src/egl/meson.build')
0 files changed, 0 insertions, 0 deletions