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author | Marek Olšák <[email protected]> | 2016-04-19 01:19:54 +0200 |
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committer | Marek Olšák <[email protected]> | 2016-04-22 01:14:13 +0200 |
commit | 698821bda32eb9958e105c38087b49b6f307128d (patch) | |
tree | 204fecafd4a4b33a1b9ce66cdffc2febd8289402 /src/egl/main | |
parent | bb1e647adaff7f9f379501864918d92f5fe3e2a6 (diff) |
radeonsi: rework polygon stippling to use constant buffer instead of texture
add it to the RW_BUFFERS descriptor array
now the slot masks don't have to have 64 bits
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/egl/main')
0 files changed, 0 insertions, 0 deletions