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author | Fredrik Höglund <[email protected]> | 2013-11-12 17:28:12 +0100 |
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committer | Fredrik Höglund <[email protected]> | 2014-05-02 02:53:25 +0200 |
commit | 4bd82720880bef34895f34ac8141d0d9246b2b6d (patch) | |
tree | d84a2a117882038956f8c0f404b240da90a61491 /src/egl/main/eglsync.h | |
parent | 6bf8ac846aeb8b6e53b4a3545ee5f8ce94055ae7 (diff) |
mesa: Add a _BoundTextures field in gl_texture_unit
This will be used by glBindTextures() when unbinding textures,
to avoid having to loop over all the targets.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/egl/main/eglsync.h')
0 files changed, 0 insertions, 0 deletions