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authorRob Clark <[email protected]>2016-11-18 08:39:33 -0500
committerChad Versace <[email protected]>2016-12-01 10:57:35 -0800
commit0201f01dc4e903d9b60cbbf87fde3ffa7c76f248 (patch)
treea271c9cec3a1b31c72df49ffc50c8164ed25a374 /src/egl/main/eglsync.h
parent21b1acfcfe4e3dd5c1de225771ba1f284026fe72 (diff)
egl: add EGL_ANDROID_native_fence_sync
With fixes from Chad squashed in, plus fixes for issues that Rafael found while writing piglit tests. Signed-off-by: Rob Clark <[email protected]> Tested-by: Rafael Antognolli <[email protected]> Reviewed-by: Chad Versace <[email protected]> Tested-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/egl/main/eglsync.h')
-rw-r--r--src/egl/main/eglsync.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/egl/main/eglsync.h b/src/egl/main/eglsync.h
index 83b6f72fce8..5ac76f3ac3d 100644
--- a/src/egl/main/eglsync.h
+++ b/src/egl/main/eglsync.h
@@ -48,6 +48,7 @@ struct _egl_sync
EGLenum SyncStatus;
EGLenum SyncCondition;
EGLAttrib CLEvent;
+ EGLint SyncFd;
};