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authorKristian Høgsberg <[email protected]>2010-05-06 22:40:25 -0400
committerKristian Høgsberg <[email protected]>2010-05-14 14:47:54 -0400
commit5dc0f49084f322dd8ff6eb585212eea8b50e3377 (patch)
treef7288e99843660480bfe670307a2e0b3a3835434 /src/egl/main/eglsurface.h
parent554e4fc26a64a90012b0d7dcc1205441273f214c (diff)
egl: Implement EGL_NOK_texture_from_pixmap
This extension allows a color buffer to be used for both rendering and texturing. EGL allows the use of color buffers of pbuffer drawables for texturing, this extension extends this to allow the use of color buffers of pixmaps too.
Diffstat (limited to 'src/egl/main/eglsurface.h')
-rw-r--r--src/egl/main/eglsurface.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/egl/main/eglsurface.h b/src/egl/main/eglsurface.h
index 0a00035730f..8f520dcdf65 100644
--- a/src/egl/main/eglsurface.h
+++ b/src/egl/main/eglsurface.h
@@ -83,7 +83,7 @@ extern EGLBoolean
_eglSurfaceAttrib(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint attribute, EGLint value);
-extern EGLBoolean
+PUBLIC extern EGLBoolean
_eglBindTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint buffer);