diff options
author | Kristian Høgsberg <[email protected]> | 2010-05-06 22:40:25 -0400 |
---|---|---|
committer | Kristian Høgsberg <[email protected]> | 2010-05-14 14:47:54 -0400 |
commit | 5dc0f49084f322dd8ff6eb585212eea8b50e3377 (patch) | |
tree | f7288e99843660480bfe670307a2e0b3a3835434 /src/egl/main/eglsurface.c | |
parent | 554e4fc26a64a90012b0d7dcc1205441273f214c (diff) |
egl: Implement EGL_NOK_texture_from_pixmap
This extension allows a color buffer to be used for both rendering and
texturing. EGL allows the use of color buffers of pbuffer drawables
for texturing, this extension extends this to allow the use of color
buffers of pixmaps too.
Diffstat (limited to 'src/egl/main/eglsurface.c')
-rw-r--r-- | src/egl/main/eglsurface.c | 23 |
1 files changed, 19 insertions, 4 deletions
diff --git a/src/egl/main/eglsurface.c b/src/egl/main/eglsurface.c index 8026a6314d3..d46bdb0672e 100644 --- a/src/egl/main/eglsurface.c +++ b/src/egl/main/eglsurface.c @@ -36,12 +36,17 @@ _eglClampSwapInterval(_EGLSurface *surf, EGLint interval) static EGLint _eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list) { + _EGLDisplay *dpy = surf->Resource.Display; EGLint type = surf->Type; + EGLint texture_type = EGL_PBUFFER_BIT; EGLint i, err = EGL_SUCCESS; if (!attrib_list) return EGL_SUCCESS; + if (dpy->Extensions.NOK_texture_from_pixmap) + texture_type |= EGL_PIXMAP_BIT; + for (i = 0; attrib_list[i] != EGL_NONE; i++) { EGLint attr = attrib_list[i++]; EGLint val = attrib_list[i]; @@ -125,7 +130,7 @@ _eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list) surf->LargestPbuffer = !!val; break; case EGL_TEXTURE_FORMAT: - if (type != EGL_PBUFFER_BIT) { + if (!(type & texture_type)) { err = EGL_BAD_ATTRIBUTE; break; } @@ -143,7 +148,7 @@ _eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list) surf->TextureFormat = val; break; case EGL_TEXTURE_TARGET: - if (type != EGL_PBUFFER_BIT) { + if (!(type & texture_type)) { err = EGL_BAD_ATTRIBUTE; break; } @@ -160,7 +165,7 @@ _eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list) surf->TextureTarget = val; break; case EGL_MIPMAP_TEXTURE: - if (type != EGL_PBUFFER_BIT) { + if (!(type & texture_type)) { err = EGL_BAD_ATTRIBUTE; break; } @@ -452,11 +457,16 @@ EGLBoolean _eglBindTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, EGLint buffer) { + EGLint texture_type = EGL_PBUFFER_BIT; + /* Just do basic error checking and return success/fail. * Drivers must implement the real stuff. */ - if (surface->Type != EGL_PBUFFER_BIT) { + if (dpy->Extensions.NOK_texture_from_pixmap) + texture_type |= EGL_PIXMAP_BIT; + + if (!(surface->Type & texture_type)) { _eglError(EGL_BAD_SURFACE, "eglBindTexImage"); return EGL_FALSE; } @@ -466,6 +476,11 @@ _eglBindTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, return EGL_FALSE; } + if (surface->TextureTarget == EGL_NO_TEXTURE) { + _eglError(EGL_BAD_MATCH, "eglBindTexImage"); + return EGL_FALSE; + } + if (buffer != EGL_BACK_BUFFER) { _eglError(EGL_BAD_PARAMETER, "eglBindTexImage"); return EGL_FALSE; |