diff options
author | Paulo Zanoni <[email protected]> | 2019-05-01 15:42:26 -0700 |
---|---|---|
committer | Eric Engestrom <[email protected]> | 2019-05-14 12:41:14 +0000 |
commit | 04ecda3b3c85b5a3a52f4fa1a3e0f88c17231408 (patch) | |
tree | e0c74a7d73426ea424399e85fd37a863516bf645 /src/egl/main/eglsurface.c | |
parent | 9520e7c1e9206f94f73bb143483147e4600122ec (diff) |
egl: store the native surface pointer in struct _egl_surface
Each platform stores this in a different place:
- platform_drm uses dri2_surf->gbm_surf->base
- platform_android uses dri2_surf->window
- platform_wayland uses dri2_surf->wl_win
- platform_x11 uses dri2_surf->drawable
- platform_x11_dri3 uses dri3_surf->loader_drawable.drawable
- haiku doesn't even store it!
We need access to the native surface since the specification asks us
to refuse creating a new surface if there's already an EGLSurface
associated with native_surface.
An alternative to this patch would be to create a new
API.GetNativeWindow callback that each platform would have to
implement. While that's something we can definitely do, I prefer
this approach.
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Signed-off-by: Paulo Zanoni <[email protected]>
Diffstat (limited to 'src/egl/main/eglsurface.c')
-rw-r--r-- | src/egl/main/eglsurface.c | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/egl/main/eglsurface.c b/src/egl/main/eglsurface.c index 7d96514f775..22257391d5c 100644 --- a/src/egl/main/eglsurface.c +++ b/src/egl/main/eglsurface.c @@ -334,7 +334,8 @@ _eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list) */ EGLBoolean _eglInitSurface(_EGLSurface *surf, _EGLDisplay *disp, EGLint type, - _EGLConfig *conf, const EGLint *attrib_list) + _EGLConfig *conf, const EGLint *attrib_list, + void *native_surface) { const char *func; EGLint renderBuffer = EGL_BACK_BUFFER; @@ -421,6 +422,8 @@ _eglInitSurface(_EGLSurface *surf, _EGLDisplay *disp, EGLint type, surf->Height = MIN2(surf->Height, _EGL_MAX_PBUFFER_HEIGHT); } + surf->NativeSurface = native_surface; + return EGL_TRUE; } |