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author | Eric Anholt <[email protected]> | 2014-12-28 08:14:19 -1000 |
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committer | Eric Anholt <[email protected]> | 2014-12-30 14:33:52 -0800 |
commit | 3ba57bae47666ada1145259755fc326b1b9f9463 (patch) | |
tree | 46f2e5952485f97aa47918d50c5051f028917c7f /src/egl/main/eglstring.h | |
parent | 0404e7fe0ac2a6234a11290b4b1596e8bc127a4b (diff) |
vc4: Only render tiles where the scissor ever intersected them.
This gives a 2.7x improvement in x11perf -rect100, since we only end up
load/storing the x11perf window, not the whole screen.
Diffstat (limited to 'src/egl/main/eglstring.h')
0 files changed, 0 insertions, 0 deletions