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authorHarish Krupo <[email protected]>2017-06-09 20:13:34 +0530
committerEric Engestrom <[email protected]>2017-06-11 01:02:09 +0100
commit9827547313c7239486efbd4067529575f98f1622 (patch)
treed7480589edac8c714e0f689d6b5b00ed6eb4eaa2 /src/egl/main/eglfallbacks.c
parentf3c0bbe18ac65d22b2630f89fc1628bfe79695d4 (diff)
egl/android: support for EGL_KHR_partial_update
This patch adds support for the EGL_KHR_partial_update extension for android platform. It passes 36/37 tests in dEQP for EGL_KHR_partial_update. 1 test not supported. v2: add fallback for eglSetDamageRegionKHR (Tapani) v3: The native_window_set_surface_damage call is available only from Android version 6.0. Reintroduce the ANDROID_VERSION guard and advertise extension only if version is >= 6.0. (Emil Velikov) v4: use newly introduced ANDROID_API_LEVEL guard rather than ANDROID_VERSION guard to advertise the extension.The extension is advertised only if ANDROID_API_LEVEL >= 23 (Android 6.0 or greater). Add fallback function for platforms other than Android. Fix possible math overflow. (Emil Velikov) Return immediately when n_rects is 0. Place function's entrypoint in alphabetical order. (Eric Engestrom) v5: Replace unnecessary calloc with malloc (Eric) Check for BAD_ALLOC error (Emil) Check for error in native_window_set_damage_region. (Emil, Tapani, Eric). Signed-off-by: Harish Krupo <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'src/egl/main/eglfallbacks.c')
-rw-r--r--src/egl/main/eglfallbacks.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/egl/main/eglfallbacks.c b/src/egl/main/eglfallbacks.c
index 017d337133e..1575ab5f793 100644
--- a/src/egl/main/eglfallbacks.c
+++ b/src/egl/main/eglfallbacks.c
@@ -77,6 +77,7 @@ _eglInitDriverFallbacks(_EGLDriver *drv)
drv->API.ReleaseTexImage = (void*) _eglReturnFalse;
drv->API.CopyBuffers = (void*) _eglReturnFalse;
drv->API.SwapBuffers = (void*) _eglReturnFalse;
+ drv->API.SetDamageRegion = (void*) _eglReturnFalse;
drv->API.SwapInterval = _eglSwapInterval;
drv->API.WaitClient = (void*) _eglReturnFalse;