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authorEmil Velikov <[email protected]>2018-07-03 13:08:59 +0100
committerEmil Velikov <[email protected]>2018-11-01 00:05:43 +0000
commitf73c5d27c1f0be9fc5280d508bac483ed54d9b29 (patch)
tree4f04bbfc2550219823e8e63ab9d963c38dc73266 /src/egl/main/eglentrypoint.h
parent3f08e500c4574e12af9c71dbf47ae0aca92262e8 (diff)
egl: add EGL_MESA_device_software support
Add a plain software device, which is always available. We can safely assign it as the first/initial device in _eglGlobals, although we ensure that's the case with a handful of _eglDeviceSupports checks throughout the code. v2: - s/_eglFindDevice/_eglAddDevice/ (Eric) - s/_eglLookupAllDevices/_eglRefreshDeviceList/ (Eric) - move ^^ helpers into a earlier patch (Eric, Mathias) - set the SW device on _eglGlobal init. (Eric) - add a number of _eglDeviceSupports checks (Mathias) - split Device/Display attach to a separate patch v3: - flip inverted asserts (Mathias) - s/on-stack/static/ (Mathias) Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Mathias Fröhlich <[email protected]>
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