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authorChia-I Wu <[email protected]>2010-06-17 16:07:46 +0800
committerChia-I Wu <[email protected]>2010-06-17 16:30:26 +0800
commitda39d5d3b46c55f88a2f051368e09284732fd440 (patch)
tree024068049ecc3fd110f981cec8c051d701a5c076 /src/egl/main/egldriver.c
parent6f690caddcd9afbea6ed3e743b0c95c02c85e5ef (diff)
egl: s/EGL_DISPLAY/EGL_PLATFORM/.
A platform is already used to mean a window system in EGL. No need to use a different term.
Diffstat (limited to 'src/egl/main/egldriver.c')
-rw-r--r--src/egl/main/egldriver.c19
1 files changed, 11 insertions, 8 deletions
diff --git a/src/egl/main/egldriver.c b/src/egl/main/egldriver.c
index ce5f0f22f05..f56214472e9 100644
--- a/src/egl/main/egldriver.c
+++ b/src/egl/main/egldriver.c
@@ -464,24 +464,27 @@ _eglPreloadUserDriver(void)
/**
- * Preload display drivers.
+ * Preload platform drivers.
*
- * Display drivers are a set of drivers that support a certain display system.
- * The display system may be specified by EGL_DISPLAY.
+ * Platform drivers are a set of drivers that support a certain window system.
+ * The window system may be specified by EGL_PLATFORM.
*
* FIXME This makes libEGL a memory hog if an user driver is not specified and
- * there are many display drivers.
+ * there are many platform drivers.
*/
static EGLBoolean
-_eglPreloadDisplayDrivers(void)
+_eglPreloadPlatformDrivers(void)
{
const char *dpy;
char prefix[32];
int ret;
- dpy = getenv("EGL_DISPLAY");
+ dpy = getenv("EGL_PLATFORM");
+ /* try deprecated env variable */
if (!dpy || !dpy[0])
- dpy = _EGL_DEFAULT_DISPLAY;
+ dpy = getenv("EGL_DISPLAY");
+ if (!dpy || !dpy[0])
+ dpy = _EGL_DEFAULT_PLATFORM;
if (!dpy || !dpy[0])
return EGL_FALSE;
@@ -515,7 +518,7 @@ _eglPreloadDrivers(void)
}
loaded = (_eglPreloadUserDriver() ||
- _eglPreloadDisplayDrivers());
+ _eglPreloadPlatformDrivers());
_eglUnlockMutex(_eglGlobal.Mutex);