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authorEmil Velikov <[email protected]>2015-03-06 16:54:55 +0000
committerEmil Velikov <[email protected]>2015-03-11 23:28:25 +0000
commitefe87f1a801c61d087cd2b29a2c150453241c3d4 (patch)
treed7decbfd791f6ee4ab728d10f8573984a4bad4ee /src/egl/main/egldisplay.h
parent90e50908d7f080d91f41d889cfe0dc67134971eb (diff)
egl/main: use c11/threads' mutex directly
Remove the inline wrappers/abstraction layer. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/egl/main/egldisplay.h')
-rw-r--r--src/egl/main/egldisplay.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/egl/main/egldisplay.h b/src/egl/main/egldisplay.h
index 9c3c8c7cf16..5a845d89962 100644
--- a/src/egl/main/egldisplay.h
+++ b/src/egl/main/egldisplay.h
@@ -32,10 +32,10 @@
#define EGLDISPLAY_INCLUDED
#include "c99_compat.h"
+#include "c11/threads.h"
#include "egltypedefs.h"
#include "egldefines.h"
-#include "eglmutex.h"
#include "eglarray.h"
@@ -132,7 +132,7 @@ struct _egl_display
/* used to link displays */
_EGLDisplay *Next;
- _EGLMutex Mutex;
+ mtx_t Mutex;
_EGLPlatformType Platform; /**< The type of the platform display */
void *PlatformDisplay; /**< A pointer to the platform display */