diff options
author | Benjamin Franzke <[email protected]> | 2011-08-09 14:23:18 +0200 |
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committer | Benjamin Franzke <[email protected]> | 2011-08-15 09:42:16 +0200 |
commit | 85fe9484945cb57ffd49df248b0e5057eba6af04 (patch) | |
tree | c41d0a8191d087b1b3c1d0d274929fb7f8b376a5 /src/egl/main/egldisplay.h | |
parent | f5e757ea60d9abb848d98af01e1986be3e35e236 (diff) |
egl: Native Display autodetection
EGL doesnt define howto manage different native platforms.
So mesa has a builtime configurable default platform,
whith non-standard envvar (EGL_PLATFORM) overwrites.
This caused unneeded bugreports, when EGL_PLATFORM was forgotten.
Detection is grouped into basic types of NativeDisplays (which itself
needs to be detected). The final decision is based on characteristcs
of these basic types:
File Desciptor based platforms (fbdev):
- fstat(2) to check for being a fd that belongs to a character device
- check kernel subsystem (todo)
Pointer to structuctures (x11, wayland, drm/gbm):
- mincore(2) to check whether its valid pointer to some memory.
- magic elements (e.g. pointers to exported symbols):
o wayland display stores interface type pointer (first elm.)
o gbm stores pointer to its constructor (first elm.)
o x11 as a fallback (FIXME?)
Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/egl/main/egldisplay.h')
-rw-r--r-- | src/egl/main/egldisplay.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/egl/main/egldisplay.h b/src/egl/main/egldisplay.h index 9cd4dbfcc8a..05335ada63c 100644 --- a/src/egl/main/egldisplay.h +++ b/src/egl/main/egldisplay.h @@ -150,7 +150,7 @@ struct _egl_display extern _EGLPlatformType -_eglGetNativePlatform(void); +_eglGetNativePlatform(EGLNativeDisplayType nativeDisplay); extern void |