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authorKristian Høgsberg <[email protected]>2010-05-06 22:40:25 -0400
committerKristian Høgsberg <[email protected]>2010-05-14 14:47:54 -0400
commit5dc0f49084f322dd8ff6eb585212eea8b50e3377 (patch)
treef7288e99843660480bfe670307a2e0b3a3835434 /src/egl/main/egldisplay.h
parent554e4fc26a64a90012b0d7dcc1205441273f214c (diff)
egl: Implement EGL_NOK_texture_from_pixmap
This extension allows a color buffer to be used for both rendering and texturing. EGL allows the use of color buffers of pbuffer drawables for texturing, this extension extends this to allow the use of color buffers of pixmaps too.
Diffstat (limited to 'src/egl/main/egldisplay.h')
-rw-r--r--src/egl/main/egldisplay.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/egl/main/egldisplay.h b/src/egl/main/egldisplay.h
index 0b7f9d83036..42e305f91ac 100644
--- a/src/egl/main/egldisplay.h
+++ b/src/egl/main/egldisplay.h
@@ -47,6 +47,7 @@ struct _egl_extensions
EGLBoolean KHR_gl_texture_3D_image;
EGLBoolean KHR_gl_renderbuffer_image;
EGLBoolean NOK_swap_region;
+ EGLBoolean NOK_texture_from_pixmap;
char String[_EGL_MAX_EXTENSIONS_LEN];
};