diff options
author | Chia-I Wu <[email protected]> | 2009-07-16 21:21:57 -0700 |
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committer | Brian Paul <[email protected]> | 2009-07-17 11:54:06 -0600 |
commit | 3f7e0d5302ed0fadd794a41af6e476d2c408adc7 (patch) | |
tree | 4359eb96a321daf1df24d614784f6771a880b654 /src/egl/main/egldisplay.c | |
parent | be9d1ab171b1b29108c781af84dd500707a12925 (diff) |
egl: Destroy display's resources upon termination.
eglTerminate should destroy the contexts and surfaces of the display.
Signed-off-by: Chia-I Wu <[email protected]>
Diffstat (limited to 'src/egl/main/egldisplay.c')
-rw-r--r-- | src/egl/main/egldisplay.c | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/src/egl/main/egldisplay.c b/src/egl/main/egldisplay.c index 1f1f41ea71f..89de609d0b4 100644 --- a/src/egl/main/egldisplay.c +++ b/src/egl/main/egldisplay.c @@ -121,6 +121,38 @@ _eglFindDisplay(NativeDisplayType nativeDisplay) /** + * Destroy the contexts and surfaces that are linked to the display. + */ +void +_eglReleaseDisplayResources(_EGLDriver *drv, EGLDisplay dpy) +{ + _EGLDisplay *display; + _EGLContext *contexts; + _EGLSurface *surfaces; + + display = _eglLookupDisplay(dpy); + if (!display) + return; + contexts = display->ContextList; + surfaces = display->SurfaceList; + + while (contexts) { + EGLContext handle = _eglGetContextHandle(contexts); + contexts = contexts->Next; + drv->API.DestroyContext(drv, dpy, handle); + } + assert(!display->ContextList); + + while (surfaces) { + EGLSurface handle = _eglGetSurfaceHandle(surfaces); + surfaces = surfaces->Next; + drv->API.DestroySurface(drv, dpy, handle); + } + assert(!display->SurfaceList); +} + + +/** * Free all the data hanging of an _EGLDisplay object, but not * the object itself. */ |